When to use LinkedList over ArrayList in Java?

2018-12-30 23:32发布

I've always been one to simply use:

List<String> names = new ArrayList<>();

I use the interface as the type name for portability, so that when I ask questions such as these I can rework my code.

When should LinkedList be used over ArrayList and vice-versa?

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回忆,回不去的记忆
2楼-- · 2018-12-30 23:50

It depends upon what operations you will be doing more on the List.

ArrayList is faster to access an indexed value. It is much worse when inserting or deleting objects.

To find out more, read any article that talks about the difference between arrays and linked lists.

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墨雨无痕
3楼-- · 2018-12-30 23:51

An important feature of a linked list (which I didn't read in another answer) is the concatenation of two lists. With an array this is O(n) (+ overhead of some reallocations) with a linked list this is only O(1) or O(2) ;-)

Important: For Java its LinkedList this is not true! See Is there a fast concat method for linked list in Java?

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旧时光的记忆
4楼-- · 2018-12-30 23:52

Operation get(i) in ArrayList is faster than LinkedList, because:
ArrayList: Resizable-array implementation of the List interface
LinkedList: Doubly-linked list implementation of the List and Deque interfaces

Operations that index into the list will traverse the list from the beginning or the end, whichever is closer to the specified index.

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荒废的爱情
5楼-- · 2018-12-30 23:53

Yeah, I know, this is an ancient question, but I'll throw in my two cents:

LinkedList is almost always the wrong choice, performance-wise. There are some very specific algorithms where a LinkedList is called for, but those are very, very rare and the algorithm will usually specifically depend on LinkedList's ability to insert and delete elements in the middle of the list relatively quickly, once you've navigated there with a ListIterator.

There is one common use case in which LinkedList outperforms ArrayList: that of a queue. However, if your goal is performance, instead of LinkedList you should also consider using an ArrayBlockingQueue (if you can determine an upper bound on your queue size ahead of time, and can afford to allocate all the memory up front), or this CircularArrayList implementation. (Yes, it's from 2001, so you'll need to generify it, but I got comparable performance ratios to what's quoted in the article just now in a recent JVM)

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人气声优
6楼-- · 2018-12-30 23:54

ArrayList is what you want. LinkedList is almost always a (performance) bug.

Why LinkedList sucks:

  • It uses lots of small memory objects, and therefore impacts performance across the process.
  • Lots of small objects are bad for cache-locality.
  • Any indexed operation requires a traversal, i.e. has O(n) performance. This is not obvious in the source code, leading to algorithms O(n) slower than if ArrayList was used.
  • Getting good performance is tricky.
  • Even when big-O performance is the same as ArrayList, it is probably going to be significantly slower anyway.
  • It's jarring to see LinkedList in source because it is probably the wrong choice.
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回忆,回不去的记忆
7楼-- · 2018-12-30 23:55

Summary ArrayList with ArrayDeque are preferable in much more use-cases than LinkedList. If you're not sure — just start with ArrayList.


LinkedList and ArrayList are two different implementations of the List interface. LinkedList implements it with a doubly-linked list. ArrayList implements it with a dynamically re-sizing array.

As with standard linked list and array operations, the various methods will have different algorithmic runtimes.

For LinkedList<E>

  • get(int index) is O(n) (with n/4 steps on average)
  • add(E element) is O(1)
  • add(int index, E element) is O(n) (with n/4 steps on average), but O(1) when index = 0 <--- main benefit of LinkedList<E>
  • remove(int index) is O(n) (with n/4 steps on average)
  • Iterator.remove() is O(1). <--- main benefit of LinkedList<E>
  • ListIterator.add(E element) is O(1) This is one of the main benefits of LinkedList<E>

Note: Many of the operations need n/4 steps on average, constant number of steps in the best case (e.g. index = 0), and n/2 steps in worst case (middle of list)

For ArrayList<E>

  • get(int index) is O(1) <--- main benefit of ArrayList<E>
  • add(E element) is O(1) amortized, but O(n) worst-case since the array must be resized and copied
  • add(int index, E element) is O(n) (with n/2 steps on average)
  • remove(int index) is O(n) (with n/2 steps on average)
  • Iterator.remove() is O(n) (with n/2 steps on average)
  • ListIterator.add(E element) is O(n) (with n/2 steps on average)

Note: Many of the operations need n/2 steps on average, constant number of steps in the best case (end of list), n steps in the worst case (start of list)

LinkedList<E> allows for constant-time insertions or removals using iterators, but only sequential access of elements. In other words, you can walk the list forwards or backwards, but finding a position in the list takes time proportional to the size of the list. Javadoc says "operations that index into the list will traverse the list from the beginning or the end, whichever is closer", so those methods are O(n) (n/4 steps) on average, though O(1) for index = 0.

ArrayList<E>, on the other hand, allow fast random read access, so you can grab any element in constant time. But adding or removing from anywhere but the end requires shifting all the latter elements over, either to make an opening or fill the gap. Also, if you add more elements than the capacity of the underlying array, a new array (1.5 times the size) is allocated, and the old array is copied to the new one, so adding to an ArrayList is O(n) in the worst case but constant on average.

So depending on the operations you intend to do, you should choose the implementations accordingly. Iterating over either kind of List is practically equally cheap. (Iterating over an ArrayList is technically faster, but unless you're doing something really performance-sensitive, you shouldn't worry about this -- they're both constants.)

The main benefits of using a LinkedList arise when you re-use existing iterators to insert and remove elements. These operations can then be done in O(1) by changing the list locally only. In an array list, the remainder of the array needs to be moved (i.e. copied). On the other side, seeking in a LinkedList means following the links in O(n) (n/2 steps) for worst case, whereas in an ArrayList the desired position can be computed mathematically and accessed in O(1).

Another benefit of using a LinkedList arise when you add or remove from the head of the list, since those operations are O(1), while they are O(n) for ArrayList. Note that ArrayDeque may be a good alternative to LinkedList for adding and removing from the head, but it is not a List.

Also, if you have large lists, keep in mind that memory usage is also different. Each element of a LinkedList has more overhead since pointers to the next and previous elements are also stored. ArrayLists don't have this overhead. However, ArrayLists take up as much memory as is allocated for the capacity, regardless of whether elements have actually been added.

The default initial capacity of an ArrayList is pretty small (10 from Java 1.4 - 1.8). But since the underlying implementation is an array, the array must be resized if you add a lot of elements. To avoid the high cost of resizing when you know you're going to add a lot of elements, construct the ArrayList with a higher initial capacity.

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