I've always been one to simply use:
List<String> names = new ArrayList<>();
I use the interface as the type name for portability, so that when I ask questions such as these I can rework my code.
When should LinkedList
be used over ArrayList
and vice-versa?
It depends upon what operations you will be doing more on the List.
ArrayList
is faster to access an indexed value. It is much worse when inserting or deleting objects.To find out more, read any article that talks about the difference between arrays and linked lists.
An important feature of a linked list (which I didn't read in another answer) is the concatenation of two lists. With an array this is O(n) (+ overhead of some reallocations) with a linked list this is only O(1) or O(2) ;-)
Important: For Java its
LinkedList
this is not true! See Is there a fast concat method for linked list in Java?Operation get(i) in ArrayList is faster than LinkedList, because:
ArrayList: Resizable-array implementation of the List interface
LinkedList: Doubly-linked list implementation of the List and Deque interfaces
Operations that index into the list will traverse the list from the beginning or the end, whichever is closer to the specified index.
Yeah, I know, this is an ancient question, but I'll throw in my two cents:
LinkedList is almost always the wrong choice, performance-wise. There are some very specific algorithms where a LinkedList is called for, but those are very, very rare and the algorithm will usually specifically depend on LinkedList's ability to insert and delete elements in the middle of the list relatively quickly, once you've navigated there with a ListIterator.
There is one common use case in which LinkedList outperforms ArrayList: that of a queue. However, if your goal is performance, instead of LinkedList you should also consider using an ArrayBlockingQueue (if you can determine an upper bound on your queue size ahead of time, and can afford to allocate all the memory up front), or this CircularArrayList implementation. (Yes, it's from 2001, so you'll need to generify it, but I got comparable performance ratios to what's quoted in the article just now in a recent JVM)
ArrayList
is what you want.LinkedList
is almost always a (performance) bug.Why
LinkedList
sucks:ArrayList
was used.ArrayList
, it is probably going to be significantly slower anyway.LinkedList
in source because it is probably the wrong choice.Summary
ArrayList
withArrayDeque
are preferable in much more use-cases thanLinkedList
. If you're not sure — just start withArrayList
.LinkedList
andArrayList
are two different implementations of the List interface.LinkedList
implements it with a doubly-linked list.ArrayList
implements it with a dynamically re-sizing array.As with standard linked list and array operations, the various methods will have different algorithmic runtimes.
For
LinkedList<E>
get(int index)
is O(n) (with n/4 steps on average)add(E element)
is O(1)add(int index, E element)
is O(n) (with n/4 steps on average), but O(1) whenindex = 0
<--- main benefit ofLinkedList<E>
remove(int index)
is O(n) (with n/4 steps on average)Iterator.remove()
is O(1). <--- main benefit ofLinkedList<E>
ListIterator.add(E element)
is O(1) This is one of the main benefits ofLinkedList<E>
Note: Many of the operations need n/4 steps on average, constant number of steps in the best case (e.g. index = 0), and n/2 steps in worst case (middle of list)
For
ArrayList<E>
get(int index)
is O(1) <--- main benefit ofArrayList<E>
add(E element)
is O(1) amortized, but O(n) worst-case since the array must be resized and copiedadd(int index, E element)
is O(n) (with n/2 steps on average)remove(int index)
is O(n) (with n/2 steps on average)Iterator.remove()
is O(n) (with n/2 steps on average)ListIterator.add(E element)
is O(n) (with n/2 steps on average)Note: Many of the operations need n/2 steps on average, constant number of steps in the best case (end of list), n steps in the worst case (start of list)
LinkedList<E>
allows for constant-time insertions or removals using iterators, but only sequential access of elements. In other words, you can walk the list forwards or backwards, but finding a position in the list takes time proportional to the size of the list. Javadoc says "operations that index into the list will traverse the list from the beginning or the end, whichever is closer", so those methods are O(n) (n/4 steps) on average, though O(1) forindex = 0
.ArrayList<E>
, on the other hand, allow fast random read access, so you can grab any element in constant time. But adding or removing from anywhere but the end requires shifting all the latter elements over, either to make an opening or fill the gap. Also, if you add more elements than the capacity of the underlying array, a new array (1.5 times the size) is allocated, and the old array is copied to the new one, so adding to anArrayList
is O(n) in the worst case but constant on average.So depending on the operations you intend to do, you should choose the implementations accordingly. Iterating over either kind of List is practically equally cheap. (Iterating over an
ArrayList
is technically faster, but unless you're doing something really performance-sensitive, you shouldn't worry about this -- they're both constants.)The main benefits of using a
LinkedList
arise when you re-use existing iterators to insert and remove elements. These operations can then be done in O(1) by changing the list locally only. In an array list, the remainder of the array needs to be moved (i.e. copied). On the other side, seeking in aLinkedList
means following the links in O(n) (n/2 steps) for worst case, whereas in anArrayList
the desired position can be computed mathematically and accessed in O(1).Another benefit of using a
LinkedList
arise when you add or remove from the head of the list, since those operations are O(1), while they are O(n) forArrayList
. Note thatArrayDeque
may be a good alternative toLinkedList
for adding and removing from the head, but it is not aList
.Also, if you have large lists, keep in mind that memory usage is also different. Each element of a
LinkedList
has more overhead since pointers to the next and previous elements are also stored.ArrayLists
don't have this overhead. However,ArrayLists
take up as much memory as is allocated for the capacity, regardless of whether elements have actually been added.The default initial capacity of an
ArrayList
is pretty small (10 from Java 1.4 - 1.8). But since the underlying implementation is an array, the array must be resized if you add a lot of elements. To avoid the high cost of resizing when you know you're going to add a lot of elements, construct theArrayList
with a higher initial capacity.