How can I create directory tree in C++/Linux?

2019-01-03 01:57发布

I want an easy way to create multiple directories in C++/Linux.

For example I want to save a file lola.file in the directory:

/tmp/a/b/c

but if the directories are not there I want them to be created automagically. A working example would be perfect.

15条回答
相关推荐>>
2楼-- · 2019-01-03 02:08

So I need mkdirp() today, and found the solutions on this page overly complicated. Hence I wrote a fairly short snippet, that easily be copied in for others who stumble upon this thread an wonder why we need so many lines of code.

mkdirp.h

#ifndef MKDIRP_H
#define MKDIRP_H

#include <sys/stat.h>

#define DEFAULT_MODE      S_IRWXU | S_IRGRP |  S_IXGRP | S_IROTH | S_IXOTH

/** Utility function to create directory tree */
bool mkdirp(const char* path, mode_t mode = DEFAULT_MODE);

#endif // MKDIRP_H

mkdirp.cpp

#include <errno.h>

bool mkdirp(const char* path, mode_t mode) {
  // const cast for hack
  char* p = const_cast<char*>(path);

  // Do mkdir for each slash until end of string or error
  while (*p != '\0') {
    // Skip first character
    p++;

    // Find first slash or end
    while(*p != '\0' && *p != '/') p++;

    // Remember value from p
    char v = *p;

    // Write end of string at p
    *p = '\0';

    // Create folder from path to '\0' inserted at p
    if(mkdir(path, mode) == -1 && errno != EEXIST) {
      *p = v;
      return false;
    }

    // Restore path to it's former glory
    *p = v;
  }

  return true;
}

If you don't like const casting and temporarily modifying the string, just do a strdup() and free() it afterwards.

查看更多
一夜七次
3楼-- · 2019-01-03 02:10
#include <sys/types.h>
#include <sys/stat.h>

int status;
...
status = mkdir("/tmp/a/b/c", S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);

From here. You may have to do separate mkdirs for /tmp, /tmp/a, /tmp/a/b/ and then /tmp/a/b/c because there isn't an equivalent of the -p flag in the C api. Be sure and ignore the EEXISTS errno while you're doing the upper level ones.

查看更多
萌系小妹纸
4楼-- · 2019-01-03 02:11

It should be noted that starting from C++17 filesystem interface is part of the standard library. This means that one can have following to create directories:

#include <filesystem>

std::filesystem::create_directories("/a/b/c/d")

More info here: https://en.cppreference.com/w/cpp/filesystem/create_directory

Additionally, with gcc, one needs to "-std=c++17" to CFLAGS. And "-lstdc++fs" to LDLIBS. The latter potentially is not going to be required in the future.

查看更多
Fickle 薄情
5楼-- · 2019-01-03 02:15

Easy with Boost.Filesystem: create_directories

#include <boost/filesystem.hpp>
//...
boost::filesystem::create_directories("/tmp/a/b/c");

Returns: true if a new directory was created, otherwise false.

查看更多
三岁会撩人
6楼-- · 2019-01-03 02:15

I know it's an old question but it shows up high on google search results and the answers provided here are not really in C++ or are a bit too complicated.

Please note that in my example createDirTree() is very simple because all the heavy lifting (error checking, path validation) needs to be done by createDir() anyway. Also createDir() should return true if directory already exists or the whole thing won't work.

Here's how I would do that in C++:

#include <iostream>
#include <string>

bool createDir(const std::string dir)
{
    std::cout << "Make sure dir is a valid path, it does not exist and create it: "
              << dir << std::endl;
    return true;
}

bool createDirTree(const std::string full_path)
{
    size_t pos = 0;
    bool ret_val = true;

    while(ret_val == true && pos != std::string::npos)
    {
        pos = full_path.find('/', pos + 1);
        ret_val = createDir(full_path.substr(0, pos));
    }

    return ret_val;
}

int main()
{
    createDirTree("/tmp/a/b/c");
    return 0;
}

Of course createDir() function will be system-specific and there are already enough examples in other answers how to write it for linux, so I decided to skip it.

查看更多
Bombasti
7楼-- · 2019-01-03 02:17

Here is my example of code (it works for both Windows and Linux):

#include <iostream>
#include <string>
#include <sys/stat.h> // stat
#include <errno.h>    // errno, ENOENT, EEXIST
#if defined(_WIN32)
#include <direct.h>   // _mkdir
#endif

bool isDirExist(const std::string& path)
{
#if defined(_WIN32)
    struct _stat info;
    if (_stat(path.c_str(), &info) != 0)
    {
        return false;
    }
    return (info.st_mode & _S_IFDIR) != 0;
#else 
    struct stat info;
    if (stat(path.c_str(), &info) != 0)
    {
        return false;
    }
    return (info.st_mode & S_IFDIR) != 0;
#endif
}

bool makePath(const std::string& path)
{
#if defined(_WIN32)
    int ret = _mkdir(path.c_str());
#else
    mode_t mode = 0755;
    int ret = mkdir(path.c_str(), mode);
#endif
    if (ret == 0)
        return true;

    switch (errno)
    {
    case ENOENT:
        // parent didn't exist, try to create it
        {
            int pos = path.find_last_of('/');
            if (pos == std::string::npos)
#if defined(_WIN32)
                pos = path.find_last_of('\\');
            if (pos == std::string::npos)
#endif
                return false;
            if (!makePath( path.substr(0, pos) ))
                return false;
        }
        // now, try to create again
#if defined(_WIN32)
        return 0 == _mkdir(path.c_str());
#else 
        return 0 == mkdir(path.c_str(), mode);
#endif

    case EEXIST:
        // done!
        return isDirExist(path);

    default:
        return false;
    }
}

int main(int argc, char* ARGV[])
{
    for (int i=1; i<argc; i++)
    {
        std::cout << "creating " << ARGV[i] << " ... " << (makePath(ARGV[i]) ? "OK" : "failed") << std::endl;
    }
    return 0;
}

Usage:

$ makePath 1/2 folderA/folderB/folderC
creating 1/2 ... OK
creating folderA/folderB/folderC ... OK
查看更多
登录 后发表回答