JavaFX 2.0 + FXML. Updating scene values from a di

2019-01-26 17:43发布

I want to get the controller from a scene that i've loaded with FXMLoader. The use case is:

  1. My JSON manager receives a JSON object
  2. The task I've launched shows a new Scene using

    Parent p = FXMLLoader.load(getClass().getResource("foo.fxml"));
    Scene scene = new Scene(p);
    stage.setScene(scene);
    

    After that, i have the empty scene.

  3. Now I do this to fill the components

    AnchorPane pane = (AnchorPane)((AnchorPane) scene.getRoot()).getChildren().get(0);
    for(Node node : pane.getChildren()){
        String id = node.getId();
        if(id.equals(NAME)){
             ((TextField)node).setText(value);
        }
    }
    

My question, is there an easier way to do this? I have a controller specified in FXML

<AnchorPane id="AnchorPane" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="526.0" minWidth="356.0" prefHeight="526.0" prefWidth="356.0" 
xmlns:fx="http://javafx.com/fxml" fx:controller="bar.foo">

I want to get the instance with the bind values (TextField called name in this case)

Thanks in advance

1条回答
对你真心纯属浪费
2楼-- · 2019-01-26 17:54

1) You can get the controller from the FXMLLoader but don't know is it possible from Scene :

FXMLLoader fxmlLoader = new FXMLLoader();
Pane p = fxmlLoader.load(getClass().getResource("foo.fxml").openStream());
bar.foo fooController = (bar.foo) fxmlLoader.getController();

To use the fooController later in a different part of your code, you can use Node#setUserData(). For example after the code above:

p.setUserData(fooController);
...
// after a while of app logic and code
bar.foo controller_of_p = (bar.foo) p.getUserData();

This gives a workaround and a shortcut to achieve your goal.

2) If your node has an id then you can directly Node#lookup() it rather than constructing a for-loop :

TextField txt = (TextField) pane.lookup("#nodeId");
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