I was creating a Sudoku Game in python with Tk.
I got a error about the function on a keypress for a button
from random import randint
from tkinter import *
class sudoku:
global root,result,lb
def __init__(self):
self.aleatoriedade()
for k in range(9):
j=randint(0,80)
x=j//9
y=j-(x*9)
lb[x][y]['text']=result[x][y]
lb[0][0].bind('<KeyPress-2>',self.kk)
#setted this for test
root.mainloop()
def kk(self):
lb[0][0]['text']='2'
def aleatoriedade(self):
for i in range(9):
var=0
while var in result[0]:
var=randint(1,9)
result[0][i]=var
for i in range(1,9):
for j in range(9):
result[i][j]=result[0][field[i][j]-1]
#MAIN()
n = 3
field = [[(i*n + i//n + j) % (n*n) + 1 for j in range(9)]for i in range(9)]
result = [[None for i in range(9)]for i in range(9)]
lb=[[None for i in range(9)]for i in range(9)]
x=0
y=0
root=Tk()
for i in range(9):
for j in range(9):
lb[i][j]=Button(root,font=("Verdana",'13',"bold"),bd=1,height=3,width=6)
if (i in (0,1,2,6,7,8) and j in (0,1,2,6,7,8))or(i in (3,4,5) and j in (3,4,5)):
lb[i][j]['bg']='white'
lb[i][j].grid(row=i,column=j)
janela=sudoku()
and this error/exception in lb[0][0].bind('<KeyPress-2>',self.kk)
Exception in Tkinter callback
Traceback (most recent call last):
File "C:\Python33\lib\tkinter\__init__.py", line 1489, in __call__
return self.func(*args)
TypeError: kk() takes 1 positional argument but 2 were given
I don't mind where is the error. I have included the self on my function
Change
kk
definition tothen when you pass
self.kk
as callback,tk
will call it likefunc(event)
(self.kk(event)
) and everything will be fine.Now when
tk
callsfunc(event)
, which is likeself.kk(event)
, the number of arguments is wrong.I'm not a
tkinter
expert, but it seems (by what I've read so far) that the methodcalls
function
passing the parameterstring
to it.You have declared the method
kk
likeand it means that it is only expecting one argument. You are also passing the method
self.kk
tobind()
, which means that it will be called likeThere is the problem! That call, in fact, is passing two arguments to the method
kk
. It's equivalent toNote that
janela
is the actual instance of the classsudoku
. Coming back to the problem, you are passing two arguments!!!How can you solve it?
As I said I'm not an expert on this topic, but my guess is to declare the method
kk
with two parameters:Note: I would recommend you to follow Python naming conventions. In other words, class names should be like
SomeClassName
orSudoku
.I see that this has been answered, but I have a way I really prefer and that you and others may appreciate.
Say that your method kk is used in multiple spots, and you don't want to have to send in some random variable to take up the spot of "another_parameter" shown below (working off of Christian's response),
Personally, I think parameter lists should have ONLY what they need. So, as long as you have no need for the "another_parameter" variable that the bind() function sends, I suggest using Lambda by doing the following:
I think you need the two parentheses after kk now because lambda is actually going to run that function with it's parameters (in your case, if you remove the one I said to, there would be none). What lambda is doing for us is catching the parameter being thrown to kk from the bind function (that is what the 'e' is after lambda, it represents the argument). Now, we don't need it in our parameter list, and we can resume our kk definition to be
I started using the approach by Christian (which works!) but I didn't like the extra variable. Obviously both methods work, but I think this one helps, especially if the function being called in bind is used more than once and not necessarily used by a bind call.
You need to define
kk
function as this:Because you're binding
kk
to a key press event, and it is automatically passed the event object (which has some useful information about the event), sokk
need to have another argument,event
, other thanself
.