Icon icon = new ImageIcon(getClass().getResource( "/img/icon.gif" ) );
aButton = new JButton("Its a button", icon);
Is there some kind of method that can stop an animated from playing?
I was thinking of assigning a static jpg of the gif, then when I hover, assign the animated gif, but I don't think there is an event for taking off mouse in MouseMotionListener
so I can load back the static jpg.
The gif loops in the button, however, if I hover over it, it disappears.
How can I make the gif static if my mouse cursor is not on the button?
If I use MouseMotionListener
, does it fire an event if I take off my mouse?
@Override
public void mouseMoved(MouseEvent e) {
//play the gif
//if I take mouse off, call some method to stop playing animated gif
}
@Override
public void mouseDragged(MouseEvent e) {
}
The Animated gif image will not get invisible when mouse pointer moves over the button.
See:
setIcon(Icon)
setDisabledIcon(Icon)
setPressedIcon(Icon)
setRolloverIcon(Icon)
setSelectedIcon(Icon)
No need for setting an explicit mouse listener, the changeover happens automatically.
E.G. In this example I did not add a
MediaTracker
so popped the image into a label to allow for load time. The end user is theImageObserver
(wait till you see it spin before dismissing the first dialog).Also, don't make the static image as JPEG. A JPEG is lossy and does not support transparency. Either use a single frame GIF or a PNG.