I'm pretty new to Xamarin and XAML stuff and here is what I've done so far in my portable project used by Android & iPhone (only using Android):
Item.cs (loaded from JSON)
[JsonProperty("image")]
private string ImageBase64 { get; set; }
[JsonIgnore]
private Xamarin.Forms.Image _image = null;
[JsonIgnore]
public Xamarin.Forms.Image Image
{
get
{
if (_image == null)
{
_image = new Xamarin.Forms.Image()
{
Source = Xamarin.Forms.ImageSource.FromStream(() => new MemoryStream(Convert.FromBase64String(ImageBase64))),
BackgroundColor = Color.White,
WidthRequest = 64,
HeightRequest = 64,
};
OnPropertyChanged("Image");
}
return _image;
}
private set
{ _image = value; }
}
ItemsView.xaml:
<StackLayout VerticalOptions="FillAndExpand" Padding="5,20,5,0" >
<Label Text="Items" VerticalOptions="Center" Font="35" HorizontalOptions="Center" />
<ListView x:Name="list" ItemsSource="{Binding Items}">
<ListView.ItemTemplate>
<DataTemplate>
<ImageCell
Text="{Binding ItemName}"
Detail="{Binding Infos, StringFormat='{0}'}"
Image.Source="{Binding Path=Image}">
</ImageCell>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
</StackLayout>
I correctly get my labels displayed but the image isn't. Can someone explain me what I'm doing wrong?
The type of your
Image
property should beImageSource
, notImage
, as you apparently want to bind an ImageCell'sImageSource
property. Besides that, callingOnPropertyChanged
in a property getter never works, because thePropertyChanged
event has to be fired before a binding (or any other consumer) can get a changed property value.Instead of
Image.Source="{Binding ...}
, the correct binding would have to beThe properties should be declared like this:
If you really need lazy creation of the
Image
property value, you could make it read-only, and make the correspondingOnPropertyChanged
call in theImageBase64
setter: