I have an app that uses Apples reachability code. When I tab out of the app, turn on airplane mode, go back into the app, I correctly get a message that says no connection is available. If I go back out turn OFF airplane mode and go back into the app, I STILL get the message that no connection is available. The specific problem code is this:
NetworkStatus status = kNotReachable;
if (SCNetworkReachabilityGetFlags(reachabilityRef, &flags))
{
status = [self networkStatusForFlags: flags];
return status;
}
I get inside the if statement and flags ends up being 0 (kSCNetworkReachabilityFlagsTransientConnection
). What does that mean exactly? Has anyone experienced this and does anyone know a work-around or fix? Been playing with it for hours...
After you call SCNetworkReachabilityGetFlags it is important also to call CFRelease to avoid caching the network status. See my implementation below:
SCNetworkReachabilityRef reachability = SCNetworkReachabilityCreateWithName(NULL, host_name);
If the flags were received and they end up being 0, as you've seen, this indicates Airplane Mode is on. However, the results of this check seem to be cached, at least for a short time. Try this: leave your app, turn Airplane Mode off, hit a site in Mobile Safari, then return to your app. This may invalidate the cache.
I had the same problem but it was only happening when i was testing in the simulator. I spent 2 days going crazy and then I tested on the device and it worked as a charm! No idea why...
I have found that this is caused by supplying a hostname with a protocol specifier (such as
http://hostname
instead of justhostname
). Try specifying just the hostname by itself to see if this fixes your problem.