I have a ListView where I wish to tweak the drawing of items (for example highlighting certain strings in list view itmes), however I don't want to radically alter the way that items are displayed.
I have set the OwnerDraw to true and can get my head around how to draw my highlighting effect, however whenever I try to defer to the default implementation to draw the rest of the list view item things go wrong and I'm left with a whole load of graphical problems indicating that actually I've completely gone wrong.
Is there somewhere that I can see what the "Default" handlers for the DrawItem
and DrawSubItem
events do so that I can better my understanding and more easily tweak my code?
For reference here is a snippet showing what I'm currently doing:
public MyListView()
{
this.OwnerDraw = true;
this.DoubleBuffered = true;
this.DrawColumnHeader += new DrawListViewColumnHeaderEventHandler(MyListView_DrawColumnHeader);
this.DrawItem += new DrawListViewItemEventHandler(MyListView_DrawItem);
this.DrawSubItem += new DrawListViewSubItemEventHandler(MyListView_DrawSubItem);
}
private void MyListView_DrawColumnHeader(object sender, DrawListViewColumnHeaderEventArgs e)
{
// Not interested in changing the way columns are drawn - this works fine
e.DrawDefault = true;
}
private void MyListView_DrawItem(object sender, DrawListViewItemEventArgs e)
{
e.DrawBackground();
e.DrawFocusRectangle();
}
private void MyListView_DrawSubItem(object sender, DrawListViewSubItemEventArgs e)
{
string searchTerm = "Term";
int index = e.SubItem.Text.IndexOf(searchTerm);
if (index >= 0)
{
string sBefore = e.SubItem.Text.Substring(0, index);
Size bounds = new Size(e.Bounds.Width, e.Bounds.Height);
Size s1 = TextRenderer.MeasureText(e.Graphics, sBefore, this.Font, bounds);
Size s2 = TextRenderer.MeasureText(e.Graphics, searchTerm, this.Font, bounds);
Rectangle rect = new Rectangle(e.Bounds.X + s1.Width, e.Bounds.Y, s2.Width, e.Bounds.Height);
e.Graphics.FillRectangle(new SolidBrush(Color.Yellow), rect);
}
e.DrawText();
}
I haven't got the time now to write up a complete answer so instead I'll put down some quick notes and come back to it later.
As LarsTech said, owner drawing a
ListView
control is a pain - the .NetListView
class is a wrapper around the underlying Win32 List View Control and the ability to "Owner draw" is provided by theNM_CUSTOMDRAW
notification code. As such there is no "default .Net implementation" - the default is to use the underlying Win32 control.To make life even more difficult there are a number of extra considerations to make:
DrawItem
andDrawSubItem
you may well be drawing the contents of the first cell twice.DrawItem
event will occur without correspondingDrawSubItem
events, meaning that if you draw a background in theDrawItem
event and then draw the text in theDrawSubItem
event your item text will disappear when you mouse over.ItemState
property is not always correct, for example just after resizing a column. Consequently I've found its best not to rely on it.DrawItem
event occurs first, anything you draw in theDrawItem
handler (e.g. the selection effect) may well be overlayed by things you do in theDrawSubItem
handler (e.g. having certain cells with a different background color).All in all handling owner drawing is a fairly involved affair - I found it best to handle all drawing inside the
DrawSubItem
event, its also best to perform your own double-buffering by using theBufferedGraphics
class.I also found looking at the source code for ObjectListView very handy.
Finally, all of this is just to handle the details mode of the list view (the only mode I am using), if you want the other modes to work too then I believe that there are extra things to take account of.
When I get a chance I'll try and post my working example code.
ComponentOwl recently released a freeware component called Better ListView Express.
It looks and behaves exactly like the ListView, but has much more powerful owner drawing capabilities - you can draw accurately over all elements and even turn off some drawing (e.g. selection to make you on).
Item selected back color changed. In by default blue in windows. This code will help for u in any colors:
I don't know if this will completely help you, but I'll add a few notes:
One thing to keep in mind is that
DrawSubItem
will draw the first item, too, and that's probably where you are getting thedouble-rendered
look from.Some things to try (not factored for speed):
For your DrawSubItem routine, make sure you aren't drawing in the first column and I added the
DrawBackground()
routine. I added some clipping to the highlight rectangle so it wouldn't paint outside the column parameters.In general, owner drawing a ListView control is welcoming in a world of hurt. You aren't drawing in Visual Styles anymore, you would have to do that yourself, too. Ugh.