Check direction of scroll in UIScrollView

2019-01-24 16:39发布

I am trying to implement the method scrollViewWillBeginDragging. When this method is called I check that the user has selected one of the buttons that are within the scrollview is in state:selected. If not then I display a UIAlert to inform the user.

My problem here is I only want to call the button selected (NextQuestion) method if the user scrolls from right to left (pulling the next view from the right). But if they are scrolling from Left to Right then I want it to scroll as normal.

At present the checker method is called no matter what direction the user scrolls in. How can I only call a method when they scroll from Right To Left?

Here is how i've currently implemented it:

- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
{
    [self NextQuestion:scrollView];
}

-(IBAction)NextQuestion:(id)sender
{
    CGFloat pageWidth = scrollView.frame.size.width;
    int page = floor((scrollView.contentOffset.x - pageWidth) / pageWidth) + 1;
    NSInteger npage = 0;
    CGRect frame = scrollView.frame;

    // Check to see if the question has been answered. Call method from another class.
    if([QuestionControl CheckQuestionWasAnswered:page])
    {
        pageNumber++;

        NSLog(@"Proceed");
       if(([loadedQuestionnaire count] - 1) != page)
       {
           [self loadScrollViewWithPage:page - 1];
           [self loadScrollViewWithPage:page];
           [self loadScrollViewWithPage:page + 1];
       }

       // update the scroll view to the appropriate page
       frame = scrollView.frame;
       frame.origin.x = (frame.size.width * page) + frame.size.width;
       frame.origin.y = 0;
       [self.scrollView scrollRectToVisible:frame animated:YES];

   }

   // If question has not been answered show a UIAlert with instructions.
   else
   {
       UIAlertView *alertNotAnswered = [[UIAlertView alloc] initWithTitle:@"Question Not Answered" 
                                                                 message:@"You must answer this question to continue the questionnaire." 
                                                                delegate:nil 
                                                       cancelButtonTitle:@"OK" 
                                                       otherButtonTitles:nil, nil];
       [alertNotAnswered show];
   }
} 

Code for Solution 1:

- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
{
    NSLog(@"%f",scrollView.contentOffset.x);
    if (scrollView.contentOffset.x < lastOffset) // has scrolled left..
    {
        lastOffset = scrollView.contentOffset.x;
        [self NextQuestion:scrollView];
    }
}

3条回答
Summer. ? 凉城
2楼-- · 2019-01-24 17:08

In scrollViewWillBeginDragging the scroll view has not yet moved (or registered the move) and so contentOffset will by 0. As of IOS 5 you can instead look in the scrollview's panGestureRecognizer to determine the direction and magnitude of the user's scrolling gesture.

- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
{ 
    CGPoint translation = [scrollView.panGestureRecognizer translationInView:scrollView.superview];

    if(translation.x > 0)
    {
        // react to dragging right
    } else
    {
        // react to dragging left
    }
}
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迷人小祖宗
3楼-- · 2019-01-24 17:13

Make a CGFloat lastOffset as a member variable in your class.h file..

then set it 0 in viewDidLoad .

then check in

        - (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView

    {
    if (scrollView.contentOffset.x < lastOffset) // has scrolled left..
    {
         lastOffset = scrollView.contentOffset.x;
        [self NextQuestion:scrollView];
    }

}
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劳资没心,怎么记你
4楼-- · 2019-01-24 17:18

You can keep a starting offset as a member of your class which you store when the delegate receives the scrollViewDidBeginDragging: message. Once you have that value you can compare the x value of the scroll view offset with the one you have stored and see whether the view was dragged left or right.

If changing direction mid-drag is important, you can reset your compared point in the viewDidScroll: delegate method. So a more complete solution would store both the last detected direction and the base offset point and update the state every time a reasonable distance has been dragged.

- (void) scrollViewDidScroll:(UIScrollView *)scrollView
{
    CGFloat distance = lastScrollPoint.x - scrollView.contentOffset.x;
    NSInteger direction = distance > 0 ? 1 : -1;
    if (abs(distance) > kReasonableDistance && direction != lastDirection) {
        lastDirection = direction;
        lastScrollPoint = scrollView.contentOffset;
    }
}

The 'reasonable distance' is whatever you need to prevent the scrolling direction to flip between left and right to easily but about 10 points should be about enough.

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