How can one de-reference JavaScript variables when

2019-01-24 09:08发布

Ok, here's a problem script.

var links = [ 'one', 'two', 'three' ];

for( var i = 0; i < links.length; i++ ) {
    var a = document.createElement( 'div' );
    a.innerHTML = links[i];
    a.onclick = function() { alert( i ) }
    document.body.appendChild( a );
}

This script generates three divs: one, two and three, using an array.
I've set a (Dom0 for simplicity) click handler on each div which alerts the index of its position in the array. - except it doesn't! It always alerts 3, the last index of the array.
This is because the 'i' in 'alert( i )' is a live reference to the outer scope (in this case global) and its value is 3 at the end of the loop. What it needs is a way of de-referencing i within the loop.

This is one solution and I tend to use it.

var links = [ 'one', 'two', 'three' ];

for( var i = 0; i < links.length; i++ ) {
    var a = document.createElement( 'div' );
    a.innerHTML = links[i];
    a.i = i; //set a property of the current element with the current value of i
    a.onclick = function() { alert( this.i ) }
    document.body.appendChild( a );
}

Does anyone else do anything different?
Is there a really smart way of doing it?
Does anyone know how the libraries do this?

4条回答
小情绪 Triste *
2楼-- · 2019-01-24 09:30

You need to use this little closure trick - create and execute a function that returns your event handler function.

var links = [ 'one', 'two', 'three' ];

for( var i = 0; i < links.length; i++ ) {
    var a = document.createElement( 'div' );
    a.innerHTML = links[i];
    a.onclick = (function(i) { return function() { alert( i ) } })(i);
    document.body.appendChild( a );
}
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冷血范
3楼-- · 2019-01-24 09:32

I'd stay with your own solution, but modify it in the following way:

var links = [ 'one', 'two', 'three' ];

function handler() {
    alert( this.i );
}

for( var i = 0; i < links.length; i++ ) {
    var a = document.createElement( 'div' );
    a.innerHTML = links[i];
    a.i = i; //set a property of the current element with the current value of i
    a.onclick = handler;
    document.body.appendChild( a );
}

This way, only one function object gets created - otherwise, the function literal will be evaluated on every iteration step!

A solution via closure is even worse performance-wise than your original code.

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孤傲高冷的网名
4楼-- · 2019-01-24 09:36

I recommend Christophs way with one function since it uses less resources.

Below is another way that stores the value on the function (that is possible because a function is an object) and users argument.callee to get a reference to the function inside the function. In this case it doesn't make much sense, but I show the technique since it can be useful in other ways:

var links = [ 'one', 'two', 'three' ];

for( var i = 0; i < links.length; i++ ) {
    var a = document.createElement( 'div' );
    a.innerHTML = links[i];
    a.onclick = function() { alert( arguments.callee.i ) }
    a.onclick.i = i;
    document.body.appendChild( a );
}

The technique is useful when your function needs to store persistent information between calls. Replace the part above with this:

a.id="div"+i;
a.onclick = function() {
    var me = arguments.callee;
    me.count=(me.count|0) + 1;
    alert( me.i );
}

and you can later retrieve how many times it was called:

for( var i = 0; i < links.length; i++ ){
    alert(document.getElementById("div"+i).onclick.count);
}

It can also be used to cache information between calls.

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劳资没心,怎么记你
5楼-- · 2019-01-24 09:56

RoBorg's method is definitely the way to go, but I like a slightly different syntax. Both accomplish the same thing of creating a closure that preserves 'i', this syntax is just clearer to me and requires less modification of your existing code:

var links = [ 'one', 'two', 'three' ];

for( var i = 0; i < links.length; i++ ) (function(i) {
    var a = document.createElement( 'div' );
    a.innerHTML = links[i];
    a.onclick = function() { alert( i ) }
    document.body.appendChild( a );
})(i);
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