I use Visual Studio 2010 C++ and my project builds without errors but when I run it I get this. I am on Windows XP.
'Shaders.exe': Loaded 'C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\Shaders\Win32\Debug\Shaders.exe', Symbols loaded.
'Shaders.exe': Loaded 'C:\WINDOWS\system32\ntdll.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\kernel32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\qt-everywhere-opensource-src-4.8.3\bin\QtCored4.dll', Symbols loaded.
'Shaders.exe': Loaded 'C:\WINDOWS\system32\user32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\gdi32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\ole32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\advapi32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\rpcrt4.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\secur32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\msvcrt.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\ws2_32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\ws2help.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\msvcp100d.dll', Symbols loaded.
'Shaders.exe': Loaded 'C:\WINDOWS\system32\msvcr100d.dll', Symbols loaded.
'Shaders.exe': Loaded 'C:\qt-everywhere-opensource-src-4.8.3\bin\QtGuid4.dll', Symbols loaded.
'Shaders.exe': Loaded 'C:\WINDOWS\system32\comdlg32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\comctl32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\shell32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\shlwapi.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\oleaut32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\imm32.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\winmm.dll', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\WINDOWS\system32\winspool.drv', Cannot find or open the PDB file
'Shaders.exe': Loaded 'C:\qt-everywhere-opensource-src-4.8.3\bin\QtOpenGLd4.dll', Symbols loaded.
Thanks
This can also happen if you don't have Modify permissions on the symbol cache directory configured in Tools, Options, Debugging, Symbols.
Answer by Paul is right, I am just putting the visual to easily get there.
Go to Tools->Options->Debugging->Symbols
Set the checkbox marked in red and it will download the pdb files from microsoft. When you set the checkbox, it will also set a default path for the pdb files in the edit box under, you don't need to change that.
you just add the path of .pdb to work directory of VS!
Working with VS 2013.
Try the following Tools -> Options -> Debugging -> Output Window -> Module Load Messages -> Off
It will disable the display of modules loaded.
PDB is a debug information file used by Visual Studio. These are system DLLs, which you don't have debug symbols for. Go to Tools->Options->Debugging->Symbols and select checkbox "Microsoft Symbol Servers", Visual Studio will download PDBs automatically. Or you may just ignore these warnings if you don't need to see correct call stack in these modules.
If you have more as one Project in your Project Map use THE SAME hard coded PathFile PDB Name in all your Sub-Projects:
Use e.g.
Dont use e.g.
in all the Sub-Projects !!!
= Compiler Param /Fd