C# compile error: “Invoke or BeginInvoke cannot be

2019-01-23 17:42发布

I just posted a question about how to get a delegate to update a textbox on another form. Just when I thought I had the answer using Invoke...this happens. Here is my code:

Main Form Code:

using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.IO;
using System.Data.OleDb;
using System.Collections.Specialized;
using System.Text;
using System.Threading;

delegate void logAdd(string message);

namespace LCR_ShepherdStaffupdater_1._0
{
    public partial class Main : Form
    {
        public Main()
        {
            InitializeComponent();
        }

        public void add(string message)
        {
            this.Log.Items.Add(message);
        }
        public void logAdd(string message)
        {   /////////////////////////// COMPILER ERROR BELOW ///////////
            this.Invoke(new logAdd(add), new object[] { message }); // Compile error occurs here     
        }////////////////////////////// COMPILER ERROR ABOVE ///////////

        private void exitProgramToolStripMenuItem_Click(object sender, EventArgs e) 
        {
            Application.Exit(); 
        }
        private void aboutToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            Form aboutBox = new AboutBox1(); 
            aboutBox.ShowDialog(); 
        }

        private void settingsToolStripMenuItem_Click(object sender, EventArgs e)
        {
        }

        private void settingsToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            settingsForm.settings.ShowDialog();
        }

        private void synchronize_Click(object sender, EventArgs e)
        {
            string message = "Here my message is"; // changed this
            ErrorLogging.updateLog(message);  // changed this
        }

    }

    public class settingsForm 
    {
        public static Form settings = new Settings();
    }

}

Logging Class Code:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LCR_ShepherdStaffupdater_1._0
{
    public class Logging
    {
        static Main mainClass = new Main();
        static logAdd logAddDelegate;

        public static void updateLog(string message)
        {
            logAddDelegate = mainClass.logAdd;
            logAddDelegate(message);
        }
    }
}
  • Compile Error:

    InvalidOperationException was unhandled - Invoke or BeginInvoke cannot be called on a control until the window handle has been created.

I already tried to create a handle on the Log item...but that didn't work. The problem is I have NO CLUE what I am doing and I have searched Google extensively only to find vague answers.

Please tell me how to create the handle before I invoke this delegate. While you are at it, give me some ways I can make this code more simple. For example, I dont want two Add functions... I had to do that because there was no way for me to find an item to invoke from the Logging class. Is there a better way to accomplish what I need to do?

Thank you!!!

EDIT:

My project is fairly large, but these are the only items causing this specific problem.

Log is my RichTextBox1 (Log.Items.Add(message)) I renamed it to Log so it is easier to retype.

I am calling updateLog(message) from a different form though...let me update that in here (although it makes no difference where I call updateLog(message) from it still gives me this error)

You guys are going to have to make things more simpler for me...and provide examples. I don't understand HALF of everything you guys are saying here...I have no clue on how to work with Invoking of methods and Handles. I've researched the crap out of it too...

SECOND EDIT:

I believe I have located the problem, but do not know how to fix it.

In my logging class I use this code to create mainClass:

static Main mainClass = new Main();

I am creating a entirely new blueprint replica to Main(), including Log (the richtextbox I am trying to update)

When I call updateLog(message) I believe I am trying to update the Log (richtextbox) on the second entity of Main() otherwise known as mainClass. Of course, doing so will throw me this exception because I haven't even seen that replica of the current Main I am using.

This is what I am shooting for, thanks to one of the people that gave an answer:

Main mainClass = Application.OpenForms.OfType<Main>().First();
logAddDelegate = mainClass.logAdd; 
logAddDelegate(message);

I need to create mainClass not with the new() operator because I dont want to create a new blueprint of the form I want to be able to edit the current form.

The above code doesn't work though, I can't even find Application. Is that even C# syntax?

If I can get the above code to work, I think I can resolve my issue and finally lay this problem to rest after a couple of HOURS of seeking for answers.

FINAL EDIT:

I figured it out thanks to one of the users below. Here is my updated code:

Main Form Code:

using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.IO;
using System.Data.OleDb;
using System.Collections.Specialized;
using System.Text;
using System.Threading;

delegate void logAdd(string message);

namespace LCR_ShepherdStaffupdater_1._0
{
    public partial class Main : Form
    {
        private static Main mainFormForLogging;
        public static Main MainFormForLogging
        {
            get
            {
                return mainFormForLogging;
            }
        }

        public Main()
        {
            InitializeComponent();
            if (mainFormForLogging == null)
            {
                mainFormForLogging = this;
            }
        }

        public void add(string message)
        {
            this.Log.Items.Add(message);
        }
        public void logAdd(string message)
        {
            this.Log.BeginInvoke(new logAdd(add), new object[] { message });
        }

        private void exitProgramToolStripMenuItem_Click(object sender, EventArgs e) 
        {
            Application.Exit(); 
        }
        private void aboutToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            Form aboutBox = new AboutBox1(); 
            aboutBox.ShowDialog(); 
        }

        private void settingsToolStripMenuItem_Click(object sender, EventArgs e)
        {
        }

        private void settingsToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            settingsForm.settings.ShowDialog();
        }

        private void synchronize_Click(object sender, EventArgs e)
        {
            add("test");
            Logging.updateLog("testthisone");
            //DatabaseHandling.createDataSet();
        }

    }

    public class settingsForm 
    {
        public static Form settings = new Settings();
    }

}

Logging Class Code:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LCR_ShepherdStaffupdater_1._0
{
    public class Logging
    {

        static Main mainClass = Main.MainFormForLogging;
        static logAdd logAddDelegate;

        public static void updateLog(string message)
        {
            logAddDelegate = mainClass.logAdd;
            logAddDelegate(message);
        }
    }
}

9条回答
\"骚年 ilove
2楼-- · 2019-01-23 18:40

I found the InvokeRequired not reliable, so I simply use

if (!this.IsHandleCreated)
{
    this.CreateHandle();
}
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Rolldiameter
3楼-- · 2019-01-23 18:43

Right, I'm going to start again.

In order to understand what is happening, you need to understand how .NET and Windows relate to one another. .NET runs on Windows and wraps many of the native, Win32 concepts like a window, a listview, an editbox (the Win32 name for a standard textbox). This means that you can have a valid .NET instance of a TextBox or a Form, but not have the underlying Windows version of that item (EditBox, or Window) yet. When HandleCreated is true, the Windows version of the item is created.

Your issue is occurring because something is leading to the logAdd method being called before the Form's Window has been created. This means somewhere during your startup after the Form instance has been instantiated but before the Window handle has been created, something is trying to call logAdd. If you add a breakpoint to logAdd, you should be able to see what is doing that call. What you will find is that the call is being made on the Main instance you create in your logger class and NOT the Main instance that is actually running. As the logger instance never gets shown, the window handle is not created, and so you get your error.

The general way an application runs is to call Application.Run(new Main()) in your startup method, which is usually in the Program class and called Main. You need your logger to point to this instance of main.

There are several ways to get the instance of the form, each with its own caveats, but for simplicity you could expose the instance off the Main class itself. For example:

public partial class Main : Form
{
    private static Main mainFormForLogging;
    public static Main MainFormForLogging
    {
        get
        {
            return mainFormForLogging;
        }
    }

    public Main()
    {
        InitializeComponent();

        if (mainFormForLogging == null)
        {
            mainFormForLogging = this;
        }
    }

    protected void Dispose(bool disposing)
    {
         if (disposing)
         {
             if (this == mainFormForLogging)
             {
                mainFormForLogging = null;
             }
         }

         base.Dispose(disposing);
    }
}
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女痞
4楼-- · 2019-01-23 18:46

That error tends to happen if you invoke on a window that has not yet been 'shown'. Are you sure you're not creating a second instance of the main class with your code in the Logging class (specifically, the first line)? It may be that the main form you are calling log on is NOT the main form you are looking at. If you want to check, add a call to "MainClass.Show()" just inside your logging call. If you get a second copy of the main form popping up, then the problem is that your logging class is not referencing the right 'instance' of your form.

Think of the class as a 'blueprint'. Each instance of the class (created with the word 'new') is another object, created from the blueprint. Just because two objects (in this case, your two main forms) share the same blueprint, doesn't mean that you can use them interchangeably. In this case, you already have a main form, and you want to 're-use' it. You can try:

MainClass myMainForm = Application.OpenForms.OfType<MainClass>().First();
logAddDelegate = myMainForm.logAdd; 
logAddDelegate(message);

inside your log function instead of what you currently have. The difference is that the call to Application.OpenForms.OfType().First will go into your application, and retrieve the ACTUAL main form that you are seeing (technically, it will retrieve the first instance of it) and make your invocation on that form, directly.

Hope this helps.

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