I'm porting some code from the full .NET framework to the WP7 version and I'm running into an issue with synchronous vs async calls.
string response;
string requestString = GenerateReqString();
HttpWebRequest req = (HttpWebRequest) WebRequest.Create("endpoint");
req.Method = "POST";
req.ContentType = "text/xml";
req.ContentLength = requestString.Length;
StreamWriter sw = new StreamWriter (req.GetRequestStream(), System.Text.Encoding.ASCII);
sw.Write(requestString);
sw.Close();
StreamReader sr = new StreamReader(req.GetResponse().GetResponseStream());
response = sr.ReadToEnd();
sr.Close();
The response string is then parsed into a list of objects that is returned by the method.
The problem I'm having is that there isn't a way to make the call synchronously in Silverlight/WP7. If I use a call back I'll get the response in a different function and wont be able to return it from the original function. Is there a way to either make the call synchronously or return from the CallBack function back to the method that kicked off the async call?
You need to think about the problem differently. To make asynchronous things "feel" synchronous, the easiest way to do it is to restructure your code to make use of 'continuation passing style'.
In essence, instead of calling a function that returns a value and then you process that value, you call a function, passing an anonymous function as a delegate to it. The called function will then invoke the delegate, passing in the string.
Here is an example, which uses anonymous functions and lambdas:
This is one half the solution. The next part, is to actually call this. Imagine you have an ICommand instance or simpler, a button click event that needed to call this function and "get the string". Instead of "getting the string" you call this function and supply a callback method (which will be a closure).
Here is a really good article explaining the concept further: http://blogs.msdn.com/b/wesdyer/archive/2007/12/22/continuation-passing-style.aspx
First I suggest trying to get comfortable with async but if you really want/need to convert an asynchronous call to a synchronous you can use
ManualResetEvent
to achieve the desired result.Here is a quick example if usage:
Now you code will block on the line
_event.WaitOne();
until_event.Set();
is called.Good Luck!
It's better to do this asynchronously so the user can continue to interact with the device.
I suspect the reason you wanted to do this is to prevent the user interacting with certain controls until your request is completed.
The accepted way to approach this is to hide or disable UI elements which should not be interacted with during the request processing.
Check out Wintellect's Power Threading library, which allows you to perform asynchronous operations with a synchronous programming model.
http://csharperimage.jeremylikness.com/2010/03/sequential-asynchronous-workflows-in.html