Problem
Unlike people have asked at here and here, I got this error after a brand new installation of Leopard (hackintosh), this problem really driving me crazy and nowhere else to find an clue, I googled and visited every article related with this, still can't get it solved.
After the first time install iPhone SDK 2.2.1, start a new project(any type, Navigate based, OpenGL ES application), then build and go, I got the following problem: sometime it's:
Failed to launch simulated application: Unknown error.
and sometimes it's:
Failed to launch simulated application: iPhone Simulator failed to find the process ID of com.yourcompany.[application name]
It seems that apps in the simulator crashed immediately, so Xcode can find the process ID.
Solution
This link says that this even can't be solved. Some others make a detailed step by step:
- Uncheck Info.plist
- Quit XCode
- Delete directory /Lib/Caches/com.apple.DeveloperTools.###
- Open Xcode project
- Clean All Targets
- Rebuild
and I reset the iPhone Simulator. This also didn't solve the problem…
I've even tried uninstall the SDK and reinstall it, still got the same error…
Is this a problem related with hardwares? or the operating system version? I'm using a hackintosh (iDenebv1.4 10.5.6), all other software works good including iTunes && vmware fusion.
Great thanks for any further tips or clues!
I had the same problem. I had accidentally added my info.plist file to my target and it was getting copied to the app bundle every time I built the application. So there were 2 .plist files in the bundle - mine and the Info.plist, created by XCode - which confused the simulator.
I fixed this problem by removing the "Icon already includes gloss and bevel effect" property from the Info.plist file in my project.
Wow, what a pain. I had to uninstall XCode 4 via the command line and then install XCode 3 again. Make sure that you restart after you reinstall. Working...
I had the same problem, I fixed it by launching the simulator through another app and deleting the app I was trying to run on it. Then try to build and run and worked perfect.
Cheers
Matt
found some wierd log in /var/log/system.log.
Here is a discussion about how to run app in simulator via command line, hope it helps to understand how does xcode and simulator works.
But I didn't work it out.
Well, I "solved" it by install another distribution of hackintosh(IPC 10.5.6), works perfect!
My fix:
restarted the Mac and it was fixed. (before that tried clearing caches, deleting caches from iPhone Simulator, cleaning, rebuilding, quitting OS, quitting Simulator, nothing worked.) Restarting the OS worked.