static constructors in C++? I need to initialize p

2019-01-02 22:09发布

I want to have a class with a private static data member (a vector that contains all the characters a-z). In java or C#, I can just make a "static constructor" that will run before I make any instances of the class, and sets up the static data members of the class. It only gets run once (as the variables are read only and only need to be set once) and since it's a function of the class it can access its private members. I could add code in the constructor that checks to see if the vector is initialized, and initialize it if it's not, but that introduces many necessary checks and doesn't seem like the optimal solution to the problem.

The thought occurs to me that since the variables will be read only, they can just be public static const, so I can set them once outside the class, but once again, it seems sort of like an ugly hack.

Is it possible to have private static data members in a class if I don't want to initialize them in the instance constructor?

21条回答
贪生不怕死
2楼-- · 2019-01-02 22:28

It certainly doesn't need to be as complicated as the currently accepted answer (by Daniel Earwicker). The class is superfluous. There's no need for a language war in this case.

.hpp file:

vector<char> const & letters();

.cpp file:

vector<char> const & letters()
{
  static vector<char> v = {'a', 'b', 'c', ...};
  return v;
}
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干净又极端
3楼-- · 2019-01-02 22:28

A static constructor can be emulated by using a friend class or nested class as below.

class ClassStatic{
private:
    static char *str;
public:
    char* get_str() { return str; }
    void set_str(char *s) { str = s; }
    // A nested class, which used as static constructor
    static class ClassInit{
    public:
        ClassInit(int size){ 
            // Static constructor definition
            str = new char[size];
            str = "How are you?";
        }
    } initializer;
};

// Static variable creation
char* ClassStatic::str; 
// Static constructor call
ClassStatic::ClassInit ClassStatic::initializer(20);

int main() {
    ClassStatic a;
    ClassStatic b;
    std::cout << "String in a: " << a.get_str() << std::endl;
    std::cout << "String in b: " << b.get_str() << std::endl;
    a.set_str("I am fine");
    std::cout << "String in a: " << a.get_str() << std::endl;
    std::cout << "String in b: " << b.get_str() << std::endl;
    std::cin.ignore();
}

Output:

String in a: How are you?
String in b: How are you?
String in a: I am fine
String in b: I am fine
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爷的心禁止访问
4楼-- · 2019-01-02 22:28

Test::StaticTest() is called exactly once during global static initialization.

Caller only has to add one line to the function that is to be their static constructor.

static_constructor<&Test::StaticTest>::c; forces initialization of c during global static initialization.

template<void(*ctor)()>
struct static_constructor
{
    struct constructor { constructor() { ctor(); } };
    static constructor c;
};

template<void(*ctor)()>
typename static_constructor<ctor>::constructor static_constructor<ctor>::c;

/////////////////////////////

struct Test
{
    static int number;

    static void StaticTest()
    {
        static_constructor<&Test::StaticTest>::c;

        number = 123;
        cout << "static ctor" << endl;
    }
};

int Test::number;

int main(int argc, char *argv[])
{
    cout << Test::number << endl;
    return 0;
}
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看我几分像从前
5楼-- · 2019-01-02 22:29

Is this a solution?

class Foo
{
public:
    size_t count;
    Foo()
    {
        static size_t count = 0;
        this->count = count += 1;
    }
};
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淡お忘
6楼-- · 2019-01-02 22:31

Here's another method, where the vector is private to the file that contains the implementation by using an anonymous namespace. It's useful for things like lookup tables that are private to the implementation:

#include <iostream>
#include <vector>
using namespace std;

namespace {
  vector<int> vec;

  struct I { I() {
    vec.push_back(1);
    vec.push_back(3);
    vec.push_back(5);
  }} i;
}

int main() {

  vector<int>::const_iterator end = vec.end();
  for (vector<int>::const_iterator i = vec.begin();
       i != end; ++i) {
    cout << *i << endl;
  }

  return 0;
}
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Bombasti
7楼-- · 2019-01-02 22:31

To get the equivalent of a static constructor, you need to write a separate ordinary class to hold the static data and then make a static instance of that ordinary class.

class StaticStuff
{
     std::vector<char> letters_;

public:
     StaticStuff()
     {
         for (char c = 'a'; c <= 'z'; c++)
             letters_.push_back(c);
     }

     // provide some way to get at letters_
};

class Elsewhere
{
    static StaticStuff staticStuff; // constructor runs once, single instance

};
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