I want the buttons that you have to tap to buy something to show the price of that.
For example: "5 coins €0,99"
But if I create a UIlabel with exactly that text, Americans will also see the price in € instead of usd.
Now how can I set the price where it adjust to the currency the user lives in? I saw it on some games so I am convinced that this is possible.
thank you!
If purchases are done via Apple App Store (using StoreKit framework) you need to get price + currency from SKProduct object (prices will vary).
https://developer.apple.com/library/ios/documentation/StoreKit/Reference/SKProduct_Reference/
Update
Information taken from here and here.
Swift 4
You might want to to localize (internationalize) your interface and texts.
In order to do that you'll have look how to do it for :
NSLocalizedString
for example : http://goo.gl/jwQ5Po (Apple), http://goo.gl/S1dCUW (NSHipster), ...