Is JavaScript's “new” keyword considered harmf

2018-12-31 02:46发布

In another question, a user pointed out that the new keyword was dangerous to use and proposed a solution to object creation that did not use new. I didn't believe that was true, mostly because I've used Prototype, Scriptaculous and other excellent JavaScript libraries, and everyone of them used the new keyword.

In spite of that, yesterday I was watching Douglas Crockford's talk at YUI theater and he said the exactly same thing, that he didn't use the new keyword anymore in his code (Crockford on JavaScript - Act III: Function the Ultimate - 50:23 minutes).

Is it 'bad' to use the new keyword? What are the advantages and disadvantages of using it?

标签: javascript
12条回答
旧人旧事旧时光
2楼-- · 2018-12-31 03:31

Here is the briefest summary I could make of the two strongest arguments for and against using the new operator:

Argument against new

  1. Functions designed to be instantiated as objects using the new operator can have disastrous effects if they are incorrectly invoked as normal functions. A function's code in such a case will be executed in the scope where the function is called, instead of in the scope of a local object as intended. This can cause global variables and properties to get overwritten with disastrous consequences.
  2. Finally, writing function Func(), and then calling Func.prototype and adding stuff to it so that you can call new Func() to construct your object seems ugly to some programmers, who would rather use another style of object inheritance for architectural and stylistic reasons.

For more on this argument check out Douglas Crockford's great and concise book Javascript: The Good Parts. In fact check it out anyway.

Argument in favor of new

  1. Using the new operator along with prototypal assignment is fast.
  2. That stuff about accidentally running a constructor function's code in the global namespace can easily be prevented if you always include a bit of code in your constructor functions to check to see if they are being called correctly, and, in the cases where they aren't, handling the call appropriately as desired.

See John Resig's post for a simple explanation of this technique, and for a generally deeper explanation of the inheritance model he advocates.

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柔情千种
3楼-- · 2018-12-31 03:33

Crockford has done a lot to popularize good JavaScript techniques. His opinionated stance on key elements of the language have sparked many useful discussions. That said, there are far too many people that take each proclamation of "bad" or "harmful" as gospel, refusing to look beyond one man's opinion. It can be a bit frustrating at times.

Use of the functionality provided by the new keyword has several advantages over building each object from scratch:

  1. Prototype inheritance. While often looked at with a mix of suspicion and derision by those accustomed to class-based OO languages, JavaScript's native inheritance technique is a simple and surprisingly effective means of code re-use. And the new keyword is the canonical (and only available cross-platform) means of using it.
  2. Performance. This is a side-effect of #1: if I want to add 10 methods to every object I create, I could just write a creation function that manually assigns each method to each new object... Or, I could assign them to the creation function's prototype and use new to stamp out new objects. Not only is this faster (no code needed for each and every method on the prototype), it avoids ballooning each object with separate properties for each method. On slower machines (or especially, slower JS interpreters) when many objects are being created this can mean a significant savings in time and memory.

And yes, new has one crucial disadvantage, ably described by other answers: if you forget to use it, your code will break without warning. Fortunately, that disadvantage is easily mitigated - simply add a bit of code to the function itself:

function foo()
{
   // if user accidentally omits the new keyword, this will 
   // silently correct the problem...
   if ( !(this instanceof foo) )
      return new foo();

   // constructor logic follows...
}

Now you can have the advantages of new without having to worry about problems caused by accidentally misuse. You could even add an assertion to the check if the thought of broken code silently working bothers you. Or, as some commented, use the check to introduce a runtime exception:

if ( !(this instanceof arguments.callee) ) 
   throw new Error("Constructor called as a function");

(Note that this snippet is able to avoid hard-coding the constructor function name, as unlike the previous example it has no need to actually instantiate the object - therefore, it can be copied into each target function without modification.)

John Resig goes into detail on this technique in his Simple "Class" Instantiation post, as well as including a means of building this behavior into your "classes" by default. Definitely worth a read... as is his upcoming book, Secrets of the JavaScript Ninja, which finds hidden gold in this and many other "harmful" features of the JavaScript language (the chapter on with is especially enlightening for those of us who initially dismissed this much-maligned feature as a gimmick).

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若你有天会懂
4楼-- · 2018-12-31 03:36

I am newbie to Javascript so maybe I am just not too experienced in providing a good view point to this. Yet I want to share my view on this "new" thing.

I have come from the C# world where using the keyword "new" is so natural that it is the factory design pattern that looks weird to me.

When I first code in Javascript, I don't realize that there is the "new" keyword and code like the one in YUI pattern and it doesn't take me long to run into disaster. I lose track of what a particular line is supposed to be doing when looking back the code I've written. More chaotic is that my mind can't really transit between object instances boundaries when I am "dry-running" the code.

Then, I found the "new" keyword which to me, it "separate" things. With the new keyword, it creates things. Without the new keyword, I know I won't confuse it with creating things unless the function I am invoking gives me strong clues of that.

For instance, with var bar=foo(); I have no clues as what bar could possibly be.... Is it a return value or is it a newly created object? But with var bar = new foo(); I know for sure bar is an object.

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余欢
5楼-- · 2018-12-31 03:38

I think "new" adds clarity to the code. And clarity is worth everything. Good to know there are pitfalls, but avoiding them by avoiding clarity doesn't seem like the way for me.

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其实,你不懂
6楼-- · 2018-12-31 03:40

Case 1: new isn't required and should be avoided

var str = new String('asd');  // type: object
var str = String('asd');      // type: string

var num = new Number(12);     // type: object
var num = Number(12);         // type: number

Case 2: new is required, otherwise you'll get an error

new Date().getFullYear();     // correct, returns the current year, i.e. 2010
Date().getFullYear();         // invalid, returns an error
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一个人的天荒地老
7楼-- · 2018-12-31 03:41

I have just read some parts of his Crockfords book "Javascript: The Good Parts". I get the feeling that he considers everything that ever has bitten him as harmful:

About switch fall through:

I never allow switch cases to fall through to the next case. I once found a bug in my code caused by an unintended fall through immediately after having made a vigorous speech about why fall through was sometimes useful. (page 97, ISBN 978-0-596-51774-8)

About ++ and --

The ++ (increment) and -- (decrement) operators have been known to contribute to bad code by encouraging exessive trickiness. They are second only to faulty architecture in enabling viruses and other security menaces. (page 122)

About new:

If you forget to include the new prefix when calling a constructor function, then this will not be bound to the new object. Sadly, this will be bound to the global object, so instead of augmenting your new object, you will be clobbering global variables. That is really bad. There is no compile warning, and there is no runtime warning. (page 49)

There are more, but I hope you get the picture.

My answer to your question: No, it's not harmful. but if you forget to use it when you should you could have some problems. If you are developing in a good environment you notice that.

Update

About a year after this answer was written the 5th edition of ECMAScript was released, with support for strict mode. In strict mode, this is no longer bound to the global object but to undefined.

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