I'm trying to create an script draw something in an element by mouse and I'm using Raphaeljs
to do that.
For correct drawing I need to find top
and left
of input
element. I'm using var offset = $("#input").offset();
to get left
and top
.
But the top
value isn't correct. It's 10px
lower than the real top
distance. I think the 10px
maybe change in different resolutions then I can't add 10px
to it normally then I want to know how can I fix the problem!
I uploaded my test here.
The jQuery
.offset()
function has this limitation:The body in this case has a 10px top border, which is why your drawing is off by 10 pixels.
Recommended solution:
After fighting with this for a while and reviewing various potential answers I have concluded that jQuery offset().top (and presumably DOM API that it uses) is too unreliable for general use. Not only is it documented as excluding html level margins, but it also returns unexpected results in several other cases.
position().top does work, but it may not be practical / possible to design the page so that it is equivalent.
Fortunately I have found that element.getBoundingClientRect().top gets the position relative to the viewport perfectly. You can then add on $(document).scrollTop() to get the position from the top of the document if required.
I have two different solutions:
1) You can calculate above element's total height with outerHeight(true) method. This method will calculate height with margins, paddings and borders.
And this won't create conflict, it will return true value. Here is jsFiddle example.
html
jQuery
2) If you defined
top
css to the element which is postioned relative to the body, you can use this value too: