Possible Duplicate:
Error with address of parenthesized member function
In this recent question the OP ran into a strange provision of the C++ language that makes it illegal to take the address of a member function if that member function name is parenthesized. For example, this code is illegal:
struct X {
void foo();
};
int main() {
void (X::* ptr)();
ptr = &(X::foo); // Illegal; must be &X::foo
}
I looked this up and found that it's due to §5.3.1/3 of the C++ ISO spec, which reads
A pointer to member is only formed when an explicit & is used and its operand is a qualified-id not enclosed in parentheses [...]
Does anyone have any idea why the spec has this rule? It's specific to pointers-to-member, so I would suspect that there is some grammatical ambiguity that this resolves, but I honestly haven't the faintest idea what it might be.
Imagine this code:
Without the trick with the parentheses, you would not be able to take a pointer directly to B's data member (you would need base-class casts and games with
this
- not nice).From the ARM:
The IS just kept this pre-Standard concept and explicitly mentioned that parentheses make it so that you don't get a pointer to member.
This is just a personal opinion. If
&(qualified-id)
is allowed as&(unary-expression)
, qualified-id has to be an expression, and an expression is expected to have a type (even if it is incomplete). However, C++ didn't have a type which denotes a member, had only a pointer to member. For example, the following code cannot be compiled.In order to make
&(qualified-id)
be valid, the compiler has to hold a member type internally. However, if we abandon&(qualified-id)
notation, the compiler doesn't need to handle member type. As member type was always handled in the form of a pointer to it, I guess the standard gave priority to simplify the compiler's type system a little.