I have a simple UIButton
subclass that implements IBDesignable
with an IBInspectable
var:
@IBDesignable class Button: UIButton {
@IBInspectable var borderColor: UIColor = UIColor.whiteColor() {
didSet { layer.borderColor = borderColor.CGColor }
}
}
I am not using this within a framework and it is working in Interface Builder as intended, however, once I add this subclass to my Tests
target, it stops rendering live and I get the following errors:
Main.storyboard: error: IB Designables: Failed to update auto layout status: dlopen(TestTests.xctest, 1): Library not loaded: @rpath/XCTest.framework/XCTest
Referenced from: TestTests.xctest
Reason: image not found
Main.storyboard: error: IB Designables: Failed to render instance of Button: dlopen(TestTests.xctest, 1): Library not loaded: @rpath/XCTest.framework/XCTest
Referenced from: TestTests.xctest
Reason: image not found
If I remove IBDesignable
and the IBInspectable
vars, the errors go away - unfortunately so does the live rendering in Interface Builder.
How do I test against an IBDesignable
class without these errors?
Your question describes exactly the circumstances I experienced. The error is also visible in the attribute inspector under your own attributes.
This is the workaround that worked for me:
Step 1 remove all @IBDesignable and @IBInspectable from your source code
Step 2 Go back to the interface builder. The error is still there.
Step 3 Restart XCode, rebuild your project. Errors should be vanished.
Step 4 add all @IBDesignable and @IBInspectable again to your source code
After this steps I was able to go on with my project without any problems.
My theory why this works is that the interface builder caches some stuff that is not deleted (and rebuilt later) when you do a Project -> Clean.
The other answer (Importing your main module into your test module) is a good idea and solved some nasty problems for me in the past but not this one.
The solution is very simple. You need to remove your test target, and create it once again from the start. When I had moved the project to Xcode 7, I got an warning that my test target is damaged. So I decided to set it up once again. IT WORKED!.
Additionally you do not attach your storyboards and not even any class to your test target. Please do not do it like this:
Instead, do it this way:
So, simply remove any file from your test target (including classes with @IBDesignables), then If you need access to your classes within your test target just use
@testable import MyApp
:It is working and every errors with IBDesignables will disappear. Enjoy:-)
What is causing this?
This error appears when two things happen:
@IBDesignable
or@IBInspectable
in your test target.How can I prevent this from happening?
Either:
@IBDesignable
or@IBInspectable
in your test target. (If you’re just testing a few isolated model files, they can remain members of your test target.)@testable import MyApp
—see here for more details.) This is the best practice, allowing you to continue testing your designable/inspectable views as well as any model code in your app.How can I solve it once it's already happened?
The pesky thing with this error is that it doesn’t automatically go away once the problem has been solved, potentially because IB may be caching something as Gerd suggests in his answer.
What I’ve found is that once you’ve actually performed either of the two preventative measures I listed above, simply restarting Xcode (without modifying any code) should make the error go away.
This issue can also be caused by including any categories or extensions on the view class in your test target.
I finally found the solution. Juste add "-framework XCTest" to your test target under Build Settings / other linker flags.
At first, I thought this was a kind of bug in Xcode. Following is the workaround I found:
STEP 1
Mark your class and properties as
public
.STEP 2
Import your application module from your "Tests" module.
For example, assuming that your application is named
MyGreatApp
, in yourMyGreatAppTests/MyGreatAppTests.swift
:You don't need to add 'Button.swift' to your "Tests" target.
STEP 3 (for Swift)
In your storyboard explicitly select the module MyGreatApp for any custom classes instead of letting Xcode use the current module.