initialize a const array in a class initializer in

2019-01-02 20:41发布

I have the following class in C++:

class a {
    const int b[2];
    // other stuff follows

    // and here's the constructor
    a(void);
}

The question is, how do I initialize b in the initialization list, given that I can't initialize it inside the body of the function of the constructor, because b is const?

This doesn't work:

a::a(void) : 
    b([2,3])
{
     // other initialization stuff
}

Edit: The case in point is when I can have different values for b for different instances, but the values are known to be constant for the lifetime of the instance.

10条回答
裙下三千臣
2楼-- · 2019-01-02 21:41

Like the others said, ISO C++ doesn't support that. But you can workaround it. Just use std::vector instead.

int* a = new int[N];
// fill a

class C {
  const std::vector<int> v;
public:
  C():v(a, a+N) {}
};
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不再属于我。
3楼-- · 2019-01-02 21:41

interestingly, in C# you have the keyword const that translates to C++'s static const, as opposed to readonly which can be only set at constructors and initializations, even by non-constants, ex:

readonly DateTime a = DateTime.Now;

I agree, if you have a const pre-defined array you might as well make it static. At that point you can use this interesting syntax:

//in header file
class a{
    static const int SIZE;
    static const char array[][10];
};
//in cpp file:
const int a::SIZE = 5;
const char array[SIZE][10] = {"hello", "cruel","world","goodbye", "!"};

however, I did not find a way around the constant '10'. The reason is clear though, it needs it to know how to perform accessing to the array. A possible alternative is to use #define, but I dislike that method and I #undef at the end of the header, with a comment to edit there at CPP as well in case if a change.

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冷夜・残月
4楼-- · 2019-01-02 21:42

ISO standard C++ doesn't let you do this. If it did, the syntax would probably be:

a::a(void) :
b({2,3})
{
    // other initialization stuff
}

Or something along those lines. From your question it actually sounds like what you want is a constant class (aka static) member that is the array. C++ does let you do this. Like so:

#include <iostream>

class A 
{
public:
    A();
    static const int a[2];
};

const int A::a[2] = {0, 1};

A::A()
{
}

int main (int argc, char * const argv[]) 
{
    std::cout << "A::a => " << A::a[0] << ", " << A::a[1] << "\n";
    return 0;
}

The output being:

A::a => 0, 1

Now of course since this is a static class member it is the same for every instance of class A. If that is not what you want, ie you want each instance of A to have different element values in the array a then you're making the mistake of trying to make the array const to begin with. You should just be doing this:

#include <iostream>

class A 
{
public:
    A();
    int a[2];
};

A::A()
{
    a[0] = 9; // or some calculation
    a[1] = 10; // or some calculation
}

int main (int argc, char * const argv[]) 
{
    A v;
    std::cout << "v.a => " << v.a[0] << ", " << v.a[1] << "\n";
    return 0;
}
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看风景的人
5楼-- · 2019-01-02 21:44

How about emulating a const array via an accessor function? It's non-static (as you requested), and it doesn't require stl or any other library:

class a {
    int privateB[2];
public:
    a(int b0,b1) { privateB[0]=b0; privateB[1]=b1; }
    int b(const int idx) { return privateB[idx]; }
}

Because a::privateB is private, it is effectively constant outside a::, and you can access it similar to an array, e.g.

a aobj(2,3);    // initialize "constant array" b[]
n = aobj.b(1);  // read b[1] (write impossible from here)

If you are willing to use a pair of classes, you could additionally protect privateB from member functions. This could be done by inheriting a; but I think I prefer John Harrison's comp.lang.c++ post using a const class.

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