I'm trying to program an expandable UICollectionViewCell. If the user presses the topbutton, the cell should expand to a different height and reveal the underlying content.
My first implementation features a custom UICollectionViewCell, which can be expanded by clicking the topbutton, but the collectionview does not expand too. Atm. the cell is the last one in the collectionview and just by swiping down enough, you can see the expanded content. If you stop touching, the scrollview jumps up and nothing of the expanded cell could be seen.
Here's my code:
import Foundation
import UIKit
class ExpandableCell: UICollectionViewCell {
@IBOutlet weak var topButton: IconButton!
public var expanded : Bool = false
private var expandedHeight : CGFloat = 200
private var notExpandedHeight : CGFloat = 50
@IBAction func topButtonTouched(_ sender: AnyObject) {
if (expanded == true) {
self.deExpand()
} else {
self.expand()
}
}
public func expand() {
UIView.animate(withDuration: 0.8, delay: 0.0, usingSpringWithDamping: 0.9, initialSpringVelocity: 0.9, options: UIViewAnimationOptions.curveEaseInOut, animations: {
self.frame = CGRect(x: self.frame.origin.x, y: self.frame.origin.y, width: self.frame.size.width, height: self.expandedHeight)
}, completion: { success in
self.expanded = true
})
}
public func deExpand() {
UIView.animate(withDuration: 0.8, delay: 0.0, usingSpringWithDamping: 0.9, initialSpringVelocity: 0.9, options: UIViewAnimationOptions.curveEaseInOut, animations: {
self.frame = CGRect(x: self.frame.origin.x, y: self.frame.origin.y, width: self.frame.size.width, height: self.notExpandedHeight)
}, completion: { success in
self.expanded = false
})
}
}
I also have problems implementing the following method correctly, because I haven't got a direct reference to the cell:
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize
Basicly everything should be animated.
The screenshot shows an expanded and not expanded cell. Hope that helps!
Thanks!
If you have more than cell that needs to be expanded to different height when a button is touched inside the collection view cell, then, here is the code.
I have used the delegate pattern to let the controller know, button of which cell was touched using the indexPath. You need to pass the indexpath of the cell to the cell when creating the cell.
when the button is touched the cell calls the delegate(ViewController), which updates the isExpandedArray accordingly and reloads the particular cell.
Don't change the cell frame directly. Implement
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize
and handle heights there.Lets say you have one cell in your collectionView and a top button above it: