Restart animation in CSS3: any better way than rem

2019-01-02 18:37发布

I have a CSS3 animation that needs to be restarted on a click. It's a bar showing how much time is left. I'm using the scaleY(0) transform to create the effect.

Now I need to restart the animation by restoring the bar to scaleY(1) and let it go to scaleY(0) again. My first attempt to set scaleY(1) failed because it takes the same 15 seconds to bring it back to full length. Even if I change the duration to 0.1 second, I would need to delay or chain the assignment of scaleY(0) to let the bar replenishment complete. It feels too complicated for such a simple task.

I also found an interesting tip to restart the animation by removing the element from the document, and then re-inserting a clone of it: http://css-tricks.com/restart-css-animation/

It works, but is there a better way to restart a CSS animation? I'm using Prototype and Move.js, but I'm not restricted to them.

6条回答
宁负流年不负卿
2楼-- · 2019-01-02 18:43

Just set the animation property via JavaScript to "none" and then set a timeout that changes the property to "", so it inherits from the CSS again.

Demo for Webkit here: http://jsfiddle.net/leaverou/xK6sa/ However, keep in mind that in real world usage, you should also include -moz- (at least).

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无色无味的生活
3楼-- · 2019-01-02 18:46
  1. Implement the animation as a CSS descriptor
  2. Add the descriptor to an element to start the animation
  3. Use a animationend event handler function to remove the descriptor when the animation completes so that it will be ready to be added again next time you want to restart the animation.

---HTML---

<div id="animatedText">
Animation happens here
</div>

<script>

  function startanimation(element) {

    element.classList.add("animateDescriptor");

    element.addEventListener( "animationend",  function() {

      element.classList.remove("animateDescriptor");    

    } );

  }

</script>


<button onclick="startanimation( document.getElementById('animatedText') )">
Click to animate above text
</button>

---CSS---

@keyframes fadeinout {  
      from { color: #000000; }  
    25% {color: #0000FF; }  
    50% {color: #00FF00; }      
    75% {color: #FF0000; }  
      to { color : #000000; }   
  } 

  .animateDescriptor {  
    animation: fadeinout 1.0s;  
  }     

Try it here:

https://jsfiddle.net/bigjosh/avp9Lk6r/50/

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有味是清欢
4楼-- · 2019-01-02 18:57

If you have some class for css3 animation, for exapmle .blink then you can removeClass for some element and addClass for this element thought setTimeout with 1 milisecond by click.

  $("#element").click(function(){
     $(this).removeClass("blink");

     setTimeout(function(){
       $(this).addClass("blink);
    },1 ///it may be only 1 milisecond, it's enough
  });
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时光乱了年华
5楼-- · 2019-01-02 18:58

on this page you can read about restart the element animation: https://css-tricks.com/restart-css-animation/ here is my example:

 <head>
        <style>
            @keyframes selectss
{
    0%{opacity: 0.7;transform:scale(1);} 
    100%{transform:scale(2);opacity: 0;}
}
        </style>
        <script>
            function animation()
            {
                var elm = document.getElementById('circle');
                elm.style.animation='selectss 2s ease-out';
                var newone = elm.cloneNode(true);
                elm.parentNode.replaceChild(newone, elm);
            }
        </script>
    </head>
    <body>
        <div id="circle" style="height: 280px;width: 280px;opacity: 0;background-color: aqua;border-radius: 500px;"></div>
        <button onclick="animation()"></button>
    </body>

but if you want to you can just remove the element animation and then return it:

function animation()
        {
            var elm = document.getElementById('circle');
            elm.style.animation='';
            setTimeout(function () {elm.style.animation='selectss 2s ease-out';},10)
        }

hope i helped!

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无色无味的生活
6楼-- · 2019-01-02 19:02

Create a second "keyframe@" which restarts you animation, only problem with this you cannot set any animation properties for the restarting animation (it just kinda pops back)

----- HTML -----

<div class="slide">
    Some text..............
    <div id="slide-anim"></div>
</div><br>
    <button onclick="slider()"> Animation </button>
    <button id="anim-restart"> Restart Animation </button>
<script>
    var animElement = document.getElementById('slide-anim');
    document.getElementById('anim-restart').addEventListener("mouseup", restart_slider);

    function slider() {
        animElement.style.animationName = "slider";             // other animation properties are specified in CSS
    }
    function restart_slider() {
        animElement.style.animation = "slider-restart";         
    }
</script>

----- CSS -----

.slide {
    position: relative;
    border: 3px black inset;
    padding: 3px;
    width: auto;
    overflow: hidden;
}
.slide div:first-child {
    position: absolute;
    width: 100%;
    height: 100%;
    background: url(wood.jpg) repeat-x;
    left: 0%;
    top: 0%;            
    animation-duration: 2s;
    animation-delay: 250ms;
    animation-fill-mode: forwards;
    animation-timing-function: cubic-bezier(.33,.99,1,1); 
}

@keyframes slider {
    to {left: 100%;}
}

@keyframes slider-restart {
    to {left: 0%;}
}
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与风俱净
7楼-- · 2019-01-02 19:03

No need in timeout, use reflow to apply the change:

function reset_animation() {
  var el = document.getElementById('animated');
  el.style.animation = 'none';
  el.offsetHeight; /* trigger reflow */
  el.style.animation = null; 
}
#animated {
  position: absolute;
  width: 50px; height: 50px;
  background-color: black;
  animation: bounce 3s ease-in-out infinite;
}
@keyframes bounce {
  0% { left: 0; }
  50% { left: calc( 100% - 50px ); }
  100% { left: 0; }
}
<div id="animated"></div>
<button onclick="reset_animation()">Reset</button>

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