I have a Dailymotion embedded player using the Player api ( http://www.dailymotion.com/doc/api/player.html ) . It works well on a Desktop and a Android Tablet. But on a iOS device, the video just doesn't start. My code is as follows:
<!-- This <div> tag will be replaced the <iframe> video player -->
<div id="player"></div>
<script>
// This code loads the Dailymotion Javascript SDK asynchronously.
(function() {
var e = document.createElement('script'); e.async = true;
e.src = document.location.protocol + '//api.dmcdn.net/all.js';
var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(e, s);
}());
// This function init the player once the SDK is loaded
window.dmAsyncInit = function()
{
// PARAMS is a javascript object containing parameters to pass to the player if any (eg: {autoplay: 1})
var player = DM.player("player", {video: 'somevideoid', width: "100%", height: "100%", params: {autoplay: 0}});
// 4. We can attach some events on the player (using standard DOM events)
player.addEventListener("apiready", function(e)
{
e.target.play();
});
};
</script>
Your code is perfectly valid. The thing is that most mobile devices, including iOS devices, prevent videos from being played automatically (see Apple documentation : Safari HTML5 Audio and Video Guide). On those devices, the first play must be triggered by a user interaction, such as touching the play button, otherwise it's ignored by the browser.
The
apiready
event is triggered by the Dailymotion SDK and is not a user event. That's why theplay()
method as no effect on the video.[Edit]:
You'd rather call the. Also, as the Dailymotion Player is embedded within anplay()
method from another event listener, such as aclick
ortouchend
event.<iframe>
, the communication between the parent page and the<iframe>
will always be considered as a programmatic event by the browser, no matter if the original event from the parent page comes from a user or not.TLDR: On mobile device, you must wait for the user to touch the player's start screen.