How do I pass params on timer selector [duplicate]

2019-01-20 17:30发布

This question already has an answer here:

  func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
        guard let mostRecentLocation = locations.last else {
            return
        }

        print(mostRecentLocation.coordinate.latitude)
        print(mostRecentLocation.coordinate.longitude)        
        Timer.scheduledTimer(timeInterval: 60.0, target: self, selector: #selector(StartTestVC.sendDataToServer), userInfo: nil, repeats: true)
    }

    func sendDataToServer (latitude: Double, longitude: Double) {
        SFUserManager.shared.uploadPULocation(latitude, longitude:longitude)
    }

I want send data to server every 1 minute. I am using Timer.scheduledTimer and setting selector. But how could I send lat/lng params to my function?

3条回答
放我归山
2楼-- · 2019-01-20 17:58

For sending the data with Timer you can use the userInfo parameter for pass the data.

Here is the sample by which you can get call of selector method and by that you can pass your location coordinate to it.

Timer.scheduledTimer(timeInterval: 0.5, target: self, selector:#selector(iGotCall(sender:)), userInfo: ["Name": "i am iOS guy"], repeats:true)

For handling that userInfo you need to go according to below.

func iGotCall(sender: Timer) {
        print((sender.userInfo)!)
    }

for your case make sure your didUpdateLocations is called frequently.

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我只想做你的唯一
3楼-- · 2019-01-20 18:00

This is exactly what the userInfo parameter is meant to be used for:

struct SendDataToServerData { //TODO: give me a better name
    let lastLocation: CLLocation
    // Add other stuff if necessary
}

func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
    guard let mostRecentLocation = locations.last else { return }

    print(mostRecentLocation.coordinate.latitude)
    print(mostRecentLocation.coordinate.longitude)

    Timer.scheduledTimer(
        timeInterval: 60.0,
        target: self,
        selector: #selector(StartTestVC.sendDataToServer(timer:)),
        userInfo: SendDataToServerData(mostRecentLocation: mostRecentLocation),
        repeats: true
    )
}

// Only to be called by the timer
func sendDataToServerTimerFunc(timer: Timer) {
    let mostRecentLocation = timer.userInfo as! SendDataToServerData
    self.sendDataToServer(
        latitude: mostRecentLocation.latitude
        longitude: mostRecentLocation.longitude
    )
}

// Call this function for all other uses
func sendDataToServer(latitude: Double, longitude: Double) {
    SFUserManager.shared.uploadPULocation(latitude, longitude:longitude)
}
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4楼-- · 2019-01-20 18:14

One way to make sure your sendDataToServer is always uploading the latest coordinates without inputting the coordinates to the function as input arguments would be to store the values in a scope, which can be accessed by the function and use those values inside the function.

Assuming you make mostRecentLocation a class property, you can use below code

func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
    guard let mostRecentLocation = locations.last else {
        return
    }   

    self.mostRecentLocation = mostRecentLocation
    Timer.scheduledTimer(timeInterval: 60.0, target: self, selector: #selector(StartTestVC.sendDataToServer), userInfo: nil, repeats: true)
}

func sendDataToServer() {
    SFUserManager.shared.uploadPULocation(self.mostRecentLocation.coordinate.latitude, longitude:self.mostRecentLocation.coordinate.longitude)
}
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