Setting device orientation in Swift iOS

2019-01-02 18:05发布

I am working on a swift app for iPhone. There is a modal view in my application that I want only to be in portrait view.

My question is, how do I programmatically force the phone to not allow rotation? In other words, I am looking for code that will not allow a modal view to be displayed in landscape mode (turning on portrait rotation lock).

This is just for 1 modal view, so I can't turn off rotation for the entire app, otherwise I would just disable rotation altogether.

I found code in my research here But it is in objective C, in case that helps. Thanks!

17条回答
不流泪的眼
2楼-- · 2019-01-02 18:06

// Swift 2

override func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
    let orientation: UIInterfaceOrientationMask =
    [UIInterfaceOrientationMask.Portrait, UIInterfaceOrientationMask.PortraitUpsideDown]
    return orientation
}
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深知你不懂我心
3楼-- · 2019-01-02 18:08

You can paste these methods in the ViewController of each view that needs to be portrait:

override func shouldAutorotate() -> Bool {
    return false
}

override func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
    return UIInterfaceOrientationMask.Portrait
}
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旧时光的记忆
4楼-- · 2019-01-02 18:09

Above code might not be working due to possibility if your view controller belongs to a navigation controller. If yes then it has to obey the rules of the navigation controller even if it has different orientation rules itself. A better approach would be to let the view controller decide for itself and the navigation controller will use the decision of the top most view controller.

We can support both locking to current orientation and autorotating to lock on a specific orientation with this generic extension on UINavigationController: -:

extension UINavigationController {
            public override func shouldAutorotate() -> Bool {
                return visibleViewController.shouldAutorotate()
            }

        public override func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
            return (visibleViewController?.supportedInterfaceOrientations())!
        }
    }

Now inside your view controller we can

class ViewController: UIViewController {
    // MARK: Autoroate configuration

    override func shouldAutorotate() -> Bool {
        if (UIDevice.currentDevice().orientation == UIDeviceOrientation.Portrait ||
            UIDevice.currentDevice().orientation == UIDeviceOrientation.PortraitUpsideDown ||
            UIDevice.currentDevice().orientation == UIDeviceOrientation.Unknown) {
                return true
        }
        else {
            return false
        }
    }

    override func supportedInterfaceOrientations() -> Int {
        return Int(UIInterfaceOrientationMask.Portrait.rawValue) | Int(UIInterfaceOrientationMask.PortraitUpsideDown.rawValue)
    }
}

Hope it helps. Thanks

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心情的温度
5楼-- · 2019-01-02 18:13

enter image description here

Go to your pList and add or remove the following as per your requirement:

"Supported Interface Orientations" - Array
"Portrait (bottom home button)" - String
"Portrait (top home button)" - String
"Supported Interface Orientations (iPad)" - Array
"Portrait (bottom home button)" - String
"Portrait (top home button)" - String
"Landscape (left home button)" - String
"Landscape (right home button)" - String

Note: This method allows rotation for a entire app.

OR

Make a ParentViewController for UIViewControllers in a project (Inheritance Method).

//  UIappViewController.swift

import UIKit

class UIappViewController: UIViewController {
          super.viewDidLoad()   
    }
//Making methods to lock Device orientation.
    override func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
        return UIInterfaceOrientationMask.Portrait
    }
    override func shouldAutorotate() -> Bool {
        return false
    }                                                                                                                                       
    override func didReceiveMemoryWarning() {
            super.didReceiveMemoryWarning()
            // Dispose of any resources that can be recreated.
        }
    }

Associate every view controller's parent controller as UIappViewController.

//  LoginViewController.swift

import UIKit
import Foundation

class LoginViewController: UIappViewController{

    override func viewDidLoad()
    {
        super.viewDidLoad()

    }
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
    }
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泪湿衣
6楼-- · 2019-01-02 18:13

My humble contribution (Xcode 8, Swift 3):

func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
        if let rootViewController = self.topViewControllerWithRootViewController(rootViewController: window?.rootViewController) {
            if (rootViewController.responds(to: Selector(("canRotate")))) {
                // Unlock landscape view orientations for this view controller
                return .allButUpsideDown;
            }
        }
        return .portrait;        
    }

    private func topViewControllerWithRootViewController(rootViewController: UIViewController!) -> UIViewController? {
        if (rootViewController == nil) { return nil }
        if (rootViewController.isKind(of: (UITabBarController).self)) {
            return topViewControllerWithRootViewController(rootViewController: (rootViewController as! UITabBarController).selectedViewController)
        } else if (rootViewController.isKind(of:(UINavigationController).self)) {
            return topViewControllerWithRootViewController(rootViewController: (rootViewController as! UINavigationController).visibleViewController)
        } else if (rootViewController.presentedViewController != nil) {
            return topViewControllerWithRootViewController(rootViewController: rootViewController.presentedViewController)
        }
        return rootViewController
    }

... on the AppDelegate. All the credits for Gandhi Mena: http://www.jairobjunior.com/blog/2016/03/05/how-to-rotate-only-one-view-controller-to-landscape-in-ios-slash-swift/

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与君花间醉酒
7楼-- · 2019-01-02 18:14

This will disable autorotation of the view:

override func shouldAutorotate() -> Bool {
    return false;
}

Update

override func shouldAutorotate() -> Bool {
    if (UIDevice.currentDevice().orientation == UIDeviceOrientation.LandscapeLeft ||
        UIDevice.currentDevice().orientation == UIDeviceOrientation.LandscapeRight ||
        UIDevice.currentDevice().orientation == UIDeviceOrientation.Unknown) {
            return false;
    }
    else {
        return true;
    }
}

If app is in landscape mode and you show a view which must be showed in portrait mode, this will allow app to change it's orientation to portrait (of course when device will be rotated to such orientation).

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