I have this in Playground using Swift 3, Xcode 8.0:
import Foundation
class Person: NSObject, NSCoding {
var name: String
var age: Int
init(name: String, age: Int) {
self.name = name
self.age = age
}
required convenience init(coder aDecoder: NSCoder) {
let name = aDecoder.decodeObject(forKey: "name") as! String
let age = aDecoder.decodeObject(forKey: "age") as! Int
self.init(
name: name,
age: age
)
}
func encode(with aCoder: NSCoder) {
aCoder.encode(name, forKey: "name")
aCoder.encode(age, forKey: "age")
}
}
create array of Person
let newPerson = Person(name: "Joe", age: 10)
var people = [Person]()
people.append(newPerson)
encode the array
let encodedData = NSKeyedArchiver.archivedData(withRootObject: people)
print("encodedData: \(encodedData))")
save to userDefaults
let userDefaults: UserDefaults = UserDefaults.standard()
userDefaults.set(encodedData, forKey: "people")
userDefaults.synchronize()
check
print("saved object: \(userDefaults.object(forKey: "people"))")
retreive from userDefaults
if let data = userDefaults.object(forKey: "people") {
let myPeopleList = NSKeyedUnarchiver.unarchiveObject(with: data as! Data)
print("myPeopleList: \(myPeopleList)")
}else{
print("There is an issue")
}
just check the archived data
if let myPeopleList = NSKeyedUnarchiver.unarchiveObject(with: encodedData){
print("myPeopleList: \(myPeopleList)")
}else{
print("There is an issue")
}
I'm not able to correctly save the data object to userDefaults, and in addition, the check at the bottom creates the error "fatal error: unexpectedly found nil while unwrapping an Optional value". The "check" line also shows the saved object is nil. Is this an error in my object's NSCoder?
This has been changed for Swift 3; this no longer works for value types. The correct syntax is now:
There are associated decode...() functions for various different types:
Edit: Full list of all possible decodeXXX functions in Swift 3
Edit:
Another important note: If you have previously saved data that was encoded with an older version of Swift, those values must be decoded using decodeObject(), however once you re-encode the data using encode(...) it can no longer be decoded with decodeObject() if it's a value type. Therefore Markus Wyss's answer will allow you to handle the case where the data was encoded using either Swift version:
Try this:
Swift 4 Note
You can once again save/test your values in a Playground
Swift 3
UserDefaults need to be tested in a real project. Note: No need to force synchronize. If you want to test the coding/decoding in a playground you can save the data to a plist file in the document directory using the keyed archiver. You need also to fix some issues in your class:
Testing: