I can't quite figure out where there is a mistake. I am creating a DLL and then using it in a C++ console program (Windows 7, VS2008). But I get LNK2019 unresolved external symbol
when trying to use the DLL functions.
First the export:
#ifndef __MyFuncWin32Header_h
#define __MyFuncWin32Header_h
#ifdef MyFuncLib_EXPORTS
# define MyFuncLib_EXPORT __declspec(dllexport)
# else
# define MyFuncLib_EXPORT __declspec(dllimport)
# endif
#endif
This is one header file I then use in:
#ifndef __cfd_MyFuncLibInterface_h__
#define __cfd_MyFuncLibInterface_h__
#include "MyFuncWin32Header.h"
#include ... //some other imports here
class MyFuncLib_EXPORT MyFuncLibInterface {
public:
MyFuncLibInterface();
~MyFuncLibInterface();
void myFunc(std::string param);
};
#endif
Then there is the dllimport in the console program, which has the DLL included in the Linker->General->Additional Library Directories:
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
__declspec( dllimport ) void myFunc(std::string param);
int main(int argc, const char* argv[])
{
std::string inputPar = "bla";
myFunc(inputPar); //this line produces the linker error
}
I can't figure out what's going wrong here; it must be something really simple and fundamental.
You're exporting a class member function
void MyFuncLibInterface::myFunc(std::string param);
but trying to import a free functionvoid myFunc(std::string param);
Make sure you
#define MyFuncLib_EXPORTS
in the DLL project. Make sure you#include "MyFuncLibInterface.h"
in the console app without definingMyFuncLib_EXPORTS
.The DLL project will see:
And the console project will see:
This allows your console project to use the class from the dll.
EDIT: In response to comment
In the project which actually implements
Foo::bar()
BUILDING_THE_DLL
must be defined. In the project which tries to useFoo
,BUILDING_THE_DLL
should not be defined. Both projects must#include "Foo.h"
, but only the DLL project should contain"Foo.cpp"
When you then build the DLL, the class Foo and all its members are marked as "exported from this DLL". When you build any other project, the class Foo and all its members are marked as "imported from a DLL"
You need to import the class not a function. After that, you can call the class member.