Can someone help me with this: This is a program to find all the permutations of a string of any length. Need a non-recursive form of the same. ( a C language implementation is preferred)
using namespace std;
string swtch(string topermute, int x, int y)
{
string newstring = topermute;
newstring[x] = newstring[y];
newstring[y] = topermute[x]; //avoids temp variable
return newstring;
}
void permute(string topermute, int place)
{
if(place == topermute.length() - 1)
{
cout<<topermute<<endl;
}
for(int nextchar = place; nextchar < topermute.length(); nextchar++)
{
permute(swtch(topermute, place, nextchar),place+1);
}
}
int main(int argc, char* argv[])
{
if(argc!=2)
{
cout<<"Proper input is 'permute string'";
return 1;
}
permute(argv[1], 0);
return 0;
}
Have you tried using the STL? There is an algorithm called next_permutation which given a range will return true on each subsequent call until all permutations have been encountered. Works not only on strings but on any "sequence" type.
http://www.sgi.com/tech/stl/next_permutation.html
Another approach would be to allocate an array of n! char arrays and fill them in the same way that you would by hand.
If the string is "abcd", put all of the "a" chars in position 0 for the first n-1! arrays, in position 1 for the next n-1! arrays, etc. Then put all of the "b" chars in position 1 for the first n-2! arrays, etc, all of the "c" chars in position 2 for the first n-3! arrays, etc, and all of the "d" chars in position 3 for the first n-4! arrays, etc, using modulo n arithmetic in each case to move from position 3 to position 0 as you are filling out the arrays.
No swapping is necessary and you know early on if you have enough memory to store the results or not.
This solves the problem without recursion. The only issue is that it will generate duplicate output in the case where a character is repeated in the string.
A stack based non-recursive equivalent of your code:
I've tried to make it C-like and avoided c++ STL containers and member functions (used a constructor for simplicity though).
Note, the permutations are generated in reverse order to the original.
I should add that using a stack in this way is just simulating recursion.
First one advice - don't pass std:string arguments by value. Use const references
It will save you a lot of unnecessary copying.
As for C++ solution, you have functions
std::next_permutation
andstd::prev_permutation
inalgorithm
header. So you can write:As for C solution, you have to change variables types from std::string to char * (ugh, and you have to manage memory properly). I think similar approach - writing functions
with same semantics as STL functions - will do. You can find source code for
std::next_permutation
with explanation here. I hope you can manage to write a similar code that works on char * (BTW std::next_permutation can work with char * with no problems, but you wanted C solution) as I am to lazy to do it by myself :-)