How can I get this error from with in the DownloadStringCompleted Event? Doesn't that mean, it's finished? Is there another event I can fire this from?
I get this error extremely rarely, but once in a while it will happen on my WP7 phone. I have a web client that I fire over and over, and I fire it again from the completed event. Is this happening because there is still some stale connection open? Is there a way to prevent this 100%?
I have checked to see if there is a chance for the thread to walk over itself, but it is only fired from within the completed event.
How can I be sure, when the complete event is fired, the client is no longer isBusy? One suggestion was to add a while with a thread sleep while the client is busy.
Some pseudo code.
var client = new WebClient("URL 1");
client.CompletedEvent += CompletedEvent;
client.downloadasync();
void CompletedEvent(){
Dosomestuff;
client.downloadasync(); //This is where we break.
}
Instead of using WebClient use HttpClient to do parallel HTTP calls. Below code shows how to download files.
The solution, I found is to use multiple WebClient objects, so to modify your pseudocode example; try
The WebClient only supports a single operations, it cannot download multiple files. You haven't shown your code, but my guess is that you are somehow firing a new request before the old is completed. My bet is that
WebClient.IsBusy
is true when you attempt to perform another fetch.See the following thread:
wb.DownloadFileAsync throw "WebClient does not support concurrent I/O operations." exception
The only answer is to create a new webclient within the scope of the Completed Event. You can't set it to new since webclient is readonly. Creating a new client is the only solution. This allows the old client to complete in the background. This does have slight memory implications since you are creating a new instance instead of reusing an old. But the garbage collector should keep it clean if your scope is setup right.