Why ever use fields instead of properties?

2019-01-17 19:51发布

I'm fairly new to C#, and I think properties are a wonderful thing. So wonderful, in fact, that I can't see any real advantage to using fields, instead. Even for private fields, it seems like the flexibility and modularity that properties offer can at best save you serious headaches, and at worst have no effect at all.

The only advantage I can see for fields is that you can initialize them inline. But most of the time, you want to initialize them in the constructor, anyway. If you aren't using inline initialization, is there any reason not to use properties all the time?

Edit: Some people have brought up the need to back up properties with fields (either explicitly or automatically). Let clarify my question: Is there any reason to use fields except to back up properties? I.e., is there any time that SomeType someField; is preferable to SomeType SomeProperty { get; set; }?

Edit 2: DanM, Skurmedel, and Seth all gave really useful answers. I've accepted DanM's, as it is the most complete, but if someone were to summarize their responses into a single answer, I'd be happy to accept it.

13条回答
beautiful°
2楼-- · 2019-01-17 19:56

The syntax for fields is a lot quicker to write than for properties, so when it's safe to use a field (private to the class) why not use it and save that extra typing? If auto-implemented properties had the nice short concise syntax and you had to do extra work to make a plain old field, people might just start use properties instead. Also, it's a convention now in C#. That's how people think, and it's what they expect to see in code. If you do something different form the normal, you will confuse everyone.

But you could ask why the syntax for fields doesn't create an auto-implemented property instead of a field, so you get the best of both worlds - properties everywhere and a concise syntax.

There's a very simple reason why we still need to have explicit fields:

C# 1.0 didn't have all these nice features that we have now, so fields were a fact of life - you couldn't really live without them. Lots and lots of code relies on fields and properties being visibly different things. It simply cannot be changed now without breaking tons of code.

I would suspect also that there are performance implications, but perhaps that can be solved by the jitter.

So we're stuck with fields forever, and since they're there and they've taken the best syntax, it makes sense to use them when it's safe to do so.

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神经病院院长
3楼-- · 2019-01-17 20:00

Speed. If a field gets set or read billions of times over the course of a simulation then you want to use a field and not a property to avoid the overhead och a sub routine call. Conforming to OO (DDD?) as far as possible, in these instances, I'd recommend resorting to fields only in class dedicated to representing some sort of "value" like person. Logic should be kept to a minimum. Rather, have a personcreator or a personservicer.

But if you have these issues then you're probably not programming c++ and not c#, aren't you?

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疯言疯语
4楼-- · 2019-01-17 20:02

Fields are the only place you can store state. Properties are actually just a pair of methods with special syntax that allows them to be mapped to the get or set method depending on how they're being used: if a property modifies or accesses state, that state still has to be stored in a field.

You don't always see the fields. With C# 3 automatic properties, the field is created for you by the compiler. But it's still there. Furthermore, automatic properties have some significant limitations (e.g. no INotifyPropertyChanged support, no business logic in setters) that mean they're often inappropriate, and you need to create an explicit field and a manually defined property anyway.

As per David's answer, you're right if you're talking about an API: you almost never want to make the internal state (fields) part of the API.

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【Aperson】
5楼-- · 2019-01-17 20:03

Typically, properties need a backing field unless they are simple getter/setter "automatic properties".

So, if you're just doing...

public string Name { get; set; } // automatic property

...you don't need a field, and I agree, no reason to have one.

However, if you're doing...

public string Name
{
    get { return _name; }
    set 
    {
       if (value = _name) return;
       _name = value;
       OnPropertyChange("Name");
    }
}

...you need that _name backing field.

For private variables that don't require any special get/set logic, it's really a judgment call whether to do a private automatic property or just a field. I usually do a field, then, if I need it to be protected or public, I will change it to an automatic property.

Update

As noted by Yassir, if you use automatic properties, there's still a field lurking behind the scenes, it's just not something you actually have to type out. So, the bottom line is: properties don't store data, they provide access to data. Fields are what actually hold the data. So, you need them even if you can't see them.

Update 2

Regarding your revised question...

is there any time that SomeType someField; is preferable to SomeType SomeProperty { get; set; }?

...one thing that comes to mind: If you have a private field, and (according to convention for private fields) you call it _name, that signals to you and anyone reading your code that you are working directly with private data. If, on the other hand, you make everything a property, and (according to convention for properties) call your private property Name, now you can't just look at the variable and tell that it is private data. So, using only properties strips away some information. I haven't tried working with all properties to gauge whether that is crucial information, but something is definitely lost.

Another thing, more minor, is that public string Name { get; set; } requires more typing (and is a little messier) than private string _name.

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欢心
6楼-- · 2019-01-17 20:06

I don't see why you'd use private autoproperties. What advantage is there to

private int Count {get; set;}

over

private int count
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干净又极端
7楼-- · 2019-01-17 20:07

Just try using a Property when using ref/out args:

someObject.SomeMethod(ref otherObject.SomeProperty);

It won't compile.

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