I am trying to make a view slide from top to bottom. This is not a big deal, I used CABasicAnimation
for this. The problem is when I want to remove the view. I use this animation.
CABasicAnimation *animation;
animation = [CABasicAnimation animationWithKeyPath:@"position"];
[animation setDelegate:self];
animation.toValue = [NSValue valueWithCGPoint:CGPointMake(self.view.layer.position.x, 0 - self.view.bounds.size.height / 2)];
animation.fromValue = [NSValue valueWithCGPoint:self.view.layer.position];
animation.autoreverses = NO;
animation.repeatCount = 0;
animation.duration = 0.25;
animation.timingFunction = [CAMediaTimingFunction functionWithName: kCAMediaTimingFunctionEaseInEaseOut];
[self.view.layer addAnimation:animation forKey:@"moveX"];
Which animates the view perfectly. But, after the animation finishes, my view appears again. So I added this line :
[self.view removeFromSuperview];
Which removes the view, but with no animation. So I decided to add the remove code to this delegate:
-(void) animationDidStop:(CAAnimation *) animation finished:(bool) flag
So now, the animation works, the view disappears, but sometimes, I can see the view appear and disappear faster, is like after the animation, the view appears, then the animationDidStop
delegate is called, and the view disappears, obviously this is awful. What am I doing wrong?
Can you set the view's hidden property to YES?
I think it would be:
But it might be:
I turns out I am pretty lame at figuring out the proper way to access properties of properties.
Well, according to the Apple sample "MoveMe", this (removedOnCompletion) should work, however, it doesn't seem to.
So, add these lines after your code:
This ensures that after the animation runs, the layer is properly positioned.
I had this issue when performing several animations in an animation group. I had to set a couple properties on the animation group itself, not the individual animations.
Might want to set these properties. They cause the presentation to be preserved at the end of the animation.
animation.fillMode = kCAFillModeForwards;
animation.removedOnCompletion = NO;
Then the "animationDidStop:" method can be used to remove the view at the end of the animation:
This one bit me too. You want to set the animation's removedOnCompletion flag to NO. It defaults to YES, which means after the animation is complete, it's removed, and the view reverts to its initial state.
Setting the view to hidden as Rob suggests should do it.
For properties of properties I would stick with the ObjC 2.0 style like you already have in your code.