I have searched about static variables in C#, but I still am not getting what its use is. Also, if I try to declare the variable inside the method it will not give me the permission to do this. Why?
I have seen some examples about the static variable. I've seen that we don't need to create a instance of the class to access the variable, but that is not enough to understand what its use is and when to use it.
Second thing
class Book
{
public static int myInt = 0;
}
public class Exercise
{
static void Main()
{
Book book = new Book();
Console.WriteLine(book.myInt); // Shows error why does it show me error?
// Can't I access the static variable
// by making the instance of a class?
Console.ReadKey();
}
}
C# haven't static variables at all. You can declare static field in the particular type definition via C#. Static field is a state, shared with all instances of particular type. Hence, the scope of the static field is entire type. That's why you can't declare static field within a method - method is a scope itself, and items declared in a method must be inaccessible over the method's border.
In response to the "when to use it?" question:
I often use a static (class) variable to assign a unique instance ID to every instance of a class. I use the same code in every class, it is very simple:
This illustrates a couple of points about static variables and methods:
I find this useful because I develop applications in which swarms of objects are used and it is good to be able to track how many have been created, and to track/query individual instances.
I also use class variables to track things like totals and averages of properties of the instances which can be reported in real time. I think the class is a good place to keep summary information about all the instances of the class.
Starting from this @Kartik Patel example , I have changed a little maybe now is more clear about static variable
Class Variable VS Instance Variable in C#
Static Class Members C# OR Class Variable
}
https://en.wikipedia.org/wiki/Class_variable
https://en.wikipedia.org/wiki/Instance_variable
https://en.wikipedia.org/wiki/Static_variable
https://javaconceptoftheday.com/class-variables-and-instance-variables-in-java/?fbclid=IwAR1_dtpHzg3bC5WlGQGdgewaTvuOI6cwVeFUtTV8IZuGTj1qH5PmKGwX0yM
https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/classes-and-structs/static-classes-and-static-class-members
Static classes don't require you to create an object of that class/instantiate them, you can prefix the C# keyword static in front of the class name, to make it static.
Remember: we're not instantiating the Console class, String class, Array Class.
Some "real world" examples for static variables:
building a class where you can reach hardcoded values for your application. Similar to an enumeration, but with more flexibility on the datatype.
The widely known singleton, this allows to control to have exactly one instance of a class. This is very useful if you want access to it in your whole application, but not pass it to every class just to allow this class to use it.
and this is how you would call the texturemanager
About your last question: You are refering to compiler error CS0176. I tried to find more infor about that, but could only find what the msdn had to say about it:
On comparison with session variables, static variables will have same value for all users considering i am using an application that is deployed in server. If two users accessing the same page of an application then the static variable will hold the latest value and the same value will be supplied to both the users unlike session variables that is different for each user. So, if you want something common and same for all users including the values that are supposed to be used along the application code then only use static.