I want to use Shark on OS 10.5 to do some basic profiling of my iPhone game (Open GL ES + Objective C). How exactly can I do this? I've read tutorials but they are too verbose for me after a full day of coding at work and a few hours of iPhone development afterwards.
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Shark will only work for iOS devices running version 3.x
As of iOS 4.x, SHARK support has been removed from the OS, with no plans to bring it back. Apple recommends using Instruments instead.
After that, viewing the profile results is pretty straightforward, assuming you've looked at other profilers before.
Hope this helps!
Right From iOS 4, support for Shark is stopped. INstead we have to use Time Profiler available as part of the Instruments.
A discussion on Apple's Dev forums give information about this:
https://devforums.apple.com/message/243237#243237