I have fixed my error in my project.
1. Check other threads when error happened.I found my error is about camera.
Add the Camera privacy in Info.plist file.
1)Open the info.plist file.
2)Add a new key called "Privacy - Camera Usage Description" and enter a string that describes why the app need camera.The describes will display when your app need to use the privacy.
I fixed the error in my project just now!
If you are using swift framework in Object-C project, I advice you to change the build settings.
Always Embed Swift Standard Libraries option to YES. like this:
If you are using custom frameworks, you need to put it inside the "Embedded Binaries" section located in the Xcode project under the tab Target / General.
To answer the original question "What can i do to have more informations about the issue ?", this Apple forum thread provides a very simple tip: simply run your crashing app outside XCode (i.e. stop it from XCode, then run it manually on your device). This will produce a crash log containing more details about what happened. You can then review this log from XCode Window menu / Devices and Simulators -> View Device Logs.
I have fixed my error in my project.
1. Check other threads when error happened.I found my error is about camera.
1)Open the info.plist file.
2)Add a new key called "Privacy - Camera Usage Description" and enter a string that describes why the app need camera.The describes will display when your app need to use the privacy.
I fixed the error in my project just now!
If you are using swift framework in Object-C project, I advice you to change the build settings.
Always Embed Swift Standard Libraries option to YES. like this:
hope this was useful to you.
I had just missed applying the "Privacy - Camera Usage Description" in the info.plist.
Don't know if this info helps anybody else though...
If you are using custom frameworks, you need to put it inside the "Embedded Binaries" section located in the Xcode project under the tab Target / General.
Finally solved!
What worked for me was to make the framework "optional" instead of "required".
Hope that helps!
To answer the original question "What can i do to have more informations about the issue ?", this Apple forum thread provides a very simple tip: simply run your crashing app outside XCode (i.e. stop it from XCode, then run it manually on your device). This will produce a crash log containing more details about what happened. You can then review this log from XCode Window menu / Devices and Simulators -> View Device Logs.