Already tried : Code Sign Error on macOS Sierra, Xcode 8
Please see image showing error
CodeSign /Users/gururajtallur/Library/Developer/Xcode/DerivedData/Flow-bkqjkvtmvjovpyepfjeyqmjpintj/Build/Products/Debug-iphoneos/Super\ Flow\ Flip.app
cd "/Volumes/Development/Project/Top Best Games/19. Lets Flow/35/let's FLOW - source/proj.ios_mac"
export CODESIGN_ALLOCATE=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate
export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin"
Signing Identity: "iPhone Distribution: New Free Games (2CHN583K4J)"
Provisioning Profile: "Super Flow Flipp AppStore"
(c6c30d2a-1025-4a23-8d12-1863ff684a05)
/usr/bin/codesign --force --sign E48B98966150110E55EAA9B149F731901A41B37F --entitlements /Users/gururajtallur/Library/Developer/Xcode/DerivedData/Flow-bkqjkvtmvjovpyepfjeyqmjpintj/Build/Intermediates/Flow.build/Debug-iphoneos/Super\ Flow\ Flip.build/Super\ Flow\ Flip.app.xcent --timestamp=none /Users/gururajtallur/Library/Developer/Xcode/DerivedData/Flow-bkqjkvtmvjovpyepfjeyqmjpintj/Build/Products/Debug-iphoneos/Super\ Flow\ Flip.app
/Users/gururajtallur/Library/Developer/Xcode/DerivedData/Flow-bkqjkvtmvjovpyepfjeyqmjpintj/Build/Products/Debug-iphoneos/Super Flow Flip.app: resource fork, Finder information, or similar detritus not allowed
Command /usr/bin/codesign failed with exit code 1
In Code Sign section its allowing me to select profile and certificate...but still giving error.
How to fix this problem ?
You will need to delete the app bundle folder and rebuild the app as explained below.
My app is called: augment
In terminal window, goto your app folder e.g.: cd /Users/username/Library/Developer/Xcode/DerivedData/
In terminal window run command for your app folder e.g.: xattr -cr augment-flmbiciuyuwaomgdvhulunibwrms
Clean>Build>Run.
There is also a free app on Mac Appstore called "CleanDetritus" which will do removal of these.
For those (like me) who are just trying to develop an app without having to strip extended attributes on every new photoshop created PNG added to the macOS target, you can temporarily disable code signing by adding a user defined build setting:
Obviously, one distributing an app needs to eventually deal with the issue but this enables development in cases like mine where it wasn't necessarily straightforward to omit code signing in Sierra (on past OS X / Xcode it was easier to do so).
Per RGriffith's comment, here are a few screenshots for those who aren't sure how the custom build setting is added.
Open terminal and just run this command.
xattr -cr "path to .app file"
I'm also facing the same issue, got fixed by just restarting my Macbook.
Simple solution:-
How I did [Working for me]
Step 1:- Go to this folder - from your finder press option Go - > Go to Folder
then type your project path like this example:- Library/Developer/Xcode/DerivedData/yourprojectname/Build/Products/Debug-iphoneos
Now you can see a window pop with list of available File, There you see yourApp.app file [ Don't do anything just wait for step 2].
Step 2:- Open new Terminal and type just cd then just drag step 1 yourApp.app to terminal, now you will get the path for the app, now press enter button.
Step 3:- Now type this command **
Don't miss "."(Dot) press enter button.
That's it, Go to your Xcode project and clean and run again.
One of the best solution is Go to terminal type this
To find full path of your right click on Xcode project->get info -> copy path and replace with . Then type below command
Clean and build done.