Programmatically detect dark mode in SwiftUI to di

2020-08-11 10:50发布

In Assets.xcassets, there is an ability to add additional images that will automatically switch based on the Appearances. This works well for static images but I'm trying to figure out how to do this for downloaded images.

Image Set

Is there a way to either set the dark mode version of an Image on init or is there a function in SwiftUI that will allow you to detect whether the current appearance is dark so that a different image URL can be served?

2条回答
再贱就再见
2楼-- · 2020-08-11 11:25

There's an @Environment variable.

@Environment (\.colorScheme) var colorScheme:ColorScheme

Here's how I use it to fill an empty Rectangle:

Rectangle().fill(Color.fillColor(for: colorScheme))
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来,给爷笑一个
3楼-- · 2020-08-11 11:42

You can use @Environment(\.colorScheme) var colorScheme: ColorScheme in any view to get whether the device is in dark mode (.dark) or light mode (.light). Using that information, you can conditionally decide which image to show easily with a ternary operator.

For example, if you have an image named "lightImage" for light mode and "darkImage" for dark mode:

@Environment(\.colorScheme) var colorScheme: ColorScheme

var body: some View {
    Button(action: {
        foo()
    }) {
        Image(colorScheme == .light ? "lightImage" : "darkImage")
    }
}
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