I have an app published and one of the fundamental features is to allow the user to take a picture, and then save that photo in a specific folder on their External Storage.
Everything seems to be working fine, but I've gotten two reports now that claim that after taking a photo, and clicking "Done" to exit the camera (and return back to the Activity), the app is Forced Closed, bringing the user back to the home screen.
This happens on a Samsung Nexus S and the Galaxy Tab. Below I've posted my code to show I set up my intent and how I handle saving and displaying the photo in onActivityResult(). Any guidance on what might be causing it to crash after they click "Done" to exit the camera app, would be greatly appreciated!
Again, this seems to be working fine on most devices but I was wondering if their is a more efficient, universal approach I should be taking. Thank you
How I'm firing the Camera Intent
case ACTION_BAR_CAMERA:
// numbered image name
fileName = "image_" + String.valueOf(numImages) + ".jpg";
output = new File(direct + File.separator + fileName); // create
// output
while (output.exists()) { // while the file exists
numImages++; // increment number of images
fileName = "image_" + String.valueOf(numImages) + ".jpg";
output = new File(outputFolder, fileName);
}
camera = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE);
uriSavedImage = Uri.fromFile(output); // get Uri of the output
camera.putExtra(MediaStore.EXTRA_OUTPUT, uriSavedImage); //pass in Uri to camera intent
startActivityForResult(camera, 1);
break;
default:
return super.onHandleActionBarItemClick(item, position);
}
return true;
}
How I'm setting up onActivityResult()
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
// TODO Auto-generated method stub
super.onActivityResult(requestCode, resultCode, data);
if (resultCode == RESULT_OK) { // If data was passed successfully
Bundle extras = data.getExtras();
//Bundle extras = data.getBundleExtra(MediaStore.EXTRA_OUTPUT);
/*ad = new AlertDialog.Builder(this).create();
ad.setIcon(android.R.drawable.ic_menu_camera);
ad.setTitle("Save Image");
ad.setMessage("Save This Image To Album?");
ad.setButton("Ok", this);
ad.show();*/
bmp = (Bitmap) extras.get("data"); // Set the bitmap to the bundle
// of data that was just
// received
image.setImageBitmap(bmp); // Set imageview to image that was
// captured
image.setScaleType(ScaleType.FIT_XY);
}
}
Follow the steps given on this link. Hope this is useful for you.
OR
Fetching Your Image Without Crashing
Write the below code in MainActivity
First, make sure to check request code, you might be catching someone else's result there. Second, don't use the intent's data Bitmap - if anything, it's small, but since you provide the path to store captured image, it shouldn't even be there (see here). So, store the url you provided as output file path and read Bitmap from there when you've received RESULT_OK for your request:
On the camera button click event you can try this:
Add getTempFile Function in the code which will help to save the image named myImage.png you clicked in the sdcard under the folder named as your app's package name.
Now on OnActivityResult function add this:
in case you get Memory issues than add below code:
I hope this will help you
First lets make it clear - we have two options to take image data in onActivityResult from Camera:
1. Start Camera by passing the exact location Uri of image where you want to save.
2. Just Start Camera don't pass any Loaction Uri.
1 . IN FIRST CASE :
Start Camera by passing image Uri where you want to save:
In onActivityResult receive the image as:
2 . IN SECOND CASE:
Start Camera without passing image Uri, if you want to receive image in Intent(data) :
In onActivityResult recive image as:
*****Happy Coding!!!!*****
I suspect 3 posible problems may have created your issue:
Some devices return
null
when you callextras.get("data");
inonActivityResult
method so your problem may be aNullPointerException
. To solve this, you need to pass the exactURI
location to tell the camera app where you want it to store and use it inonActivityResult
to retrieve the image as aBitmap
.Some other devices return a full size
Bitmap
whenextras.get("data");
inonActivityResult
. If the bitmap is too large that can result in anOutOfMemmoryError
, so maybe you need to decode your image in a smaller size to not take so much memmory heap. This two links can help you in this situation:http://developer.android.com/training/displaying-bitmaps/load-bitmap.html
BitmapFactory OOM driving me nuts
Maybe your activity is destroyed by the
GC
so you have to useonSavedInstanceState
andonRestoreInstanceState
to save yourActivity
's data. See the answer of this previous post for more information.I don't know if you already have dealt with these issues.
Hope that helps:)
Hello all i know answer has been given but as this is also one of the easiest solution solution i have ever found
Here is the example which is it self bothering about the device!
AndroidCameraUtils - Download the project and from library project by including it below is the code snippet you can use !
private void setupCameraIntentHelper() { mCameraIntentHelper = new CameraIntentHelper(this, new CameraIntentHelperCallback() { @Override public void onPhotoUriFound(Date dateCameraIntentStarted, Uri photoUri, int rotateXDegrees) { messageView.setText(getString(R.string.activity_camera_intent_photo_uri_found) + photoUri.toString());
}
NOTE:- I tried many examples for camera utils and ofcourse there are another ways to handle it but for beginners and person who are not too much familier with the core concepts would be more comfort with this project. THanks!