before this gets flagged as a repeat question please read the end. Thanks for looking.
I set up openCV using home-brew.
These were the commands I used:
brew tap homebrew/science
brew install opencv
I am using the following simple file I found online to test my set up:
// Example showing how to read and write images
#include <opencv2/opencv.hpp>
#include <opencv2/highgui/highgui.hpp>
using namespace cv;
int main(int argc, char** argv)
{
// Load an image from file - change this based on your image name
Mat img = imread("my_image.jpg", CV_LOAD_IMAGE_UNCHANGED);
if(img.empty())
{
fprintf(stderr, "failed to load input image\n");
return -1;
}
// this is just to show, that you won't have to pre-alloc
// result-images with c++ any more..
Mat gray;
cvtColor(img,gray,CV_BGR2GRAY);
// Write the image to a file with a different name,
// using a different image format -- .png instead of .jpg
if( ! imwrite("my_image_copy.png", img) )
{
fprintf(stderr, "failed to write image file\n");
}
// no need to release anything with c++ !
return 0;
}
This is the error I am getting after trying to compile and run suing g++ test.cpp -o test
.
Undefined symbols for architecture x86_64:
"cv::_InputArray::_InputArray(cv::Mat const&)", referenced from:
_main in test-41a30e.o
"cv::namedWindow(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int)", referenced from:
_main in test-41a30e.o
"cv::destroyWindow(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
_main in test-41a30e.o
"cv::Mat::deallocate()", referenced from:
cv::Mat::release() in test-41a30e.o
"cv::imread(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int)", referenced from:
_main in test-41a30e.o
"cv::imshow(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, cv::_InputArray const&)", referenced from:
_main in test-41a30e.o
"cv::waitKey(int)", referenced from:
_main in test-41a30e.o
"cv::fastFree(void*)", referenced from:
cv::Mat::~Mat() in test-41a30e.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I did find similar issues on stack overflow but none using homebrew and I'm not sure how time- sensitive (with regards to updates and changes to OpenCV, my OS etc) the problem is. I'm using a mac with the 10.9.4 OS. Also those answers weren't really clear to me what should be changed. Many just suggested one line of code without saying where the line should go. I'm extremely novice with these technologies. Any help would be great thanks!
Edit: Mark Setchell helped with the first batch of errors. But I am now getting: g++ $(pkg-config --cflags --libs opencv) test.cpp -o Test & ./Test
[3] 7187 dyld: Library not loaded: lib/libopencv_calib3d.2.4.dylib Referenced from: /usr/local/Cellar/opencv/2.4.9/include/./Test Reason: image not found [2] Done g++ $(pkg-config --cflags --libs opencv) test.cpp -o Test Trace/BPT trap: 5
brewdoctor gave me this warning:
Warning: You have unlinked kegs in your Cellar
Leaving kegs unlinked can lead to build-trouble and cause brews that depend on
those kegs to fail to run properly once built. Run brew link
on these:
opencv
So I ran brew link --overwrite opencv but got this:
Linking /usr/local/Cellar/opencv/2.4.9...
Error: Could not symlink include/opencv/cv.h
needed the overwrite because brew link opencv gave
Linking /usr/local/Cellar/opencv/2.4.9...
Error: Could not symlink include/opencv/cv.h
Target /usr/local/include/opencv/cv.h
already exists. You may want to remove it:
rm /usr/local/include/opencv/cv.h
You are getting linker errors. I think that is because you are not linking with the correct libraries that
opencv
requires.The easiest way to get the correct libraries is with
pkg-config
, so I would recommend:Then you may have to reinstall opencv
or maybe
Then you should be able to do:
You can run
to see what it outputs for the
g++
compiler if you are interested - it tells the compiler where the libraries and header files are. On my system, it outputs this:If you are unfamiliar with
pkgconfig
, you can ask it to tell you all the packages it knows about like this:My system gives output like this:
Basically, the first word in each line of the list above tells you the names of the packages
pkgconfig
knows about and that is the name you should specify when running commands such asIf your system is a bit messed up, you can find the
.pc
file thatpkgconfig
uses like this:or
And then use the config file directly, like this:
If it all compiles correctly, you can run it with
You are getting these errors because you are using OpenCV methods in your code that are not linked to your project.
So far you have only included:
But to run your code you need far more then these two OpenCV libraries. For example let's take the following error when trying to Build your project in XCODE:
which corresponds to this part of your error:
This occurs because XCODE is looking to execute the following function in your code:
but the way you've implemented this, it doesn't know what imread() is, because the reference to the opencv library is missing! the Library that solves this particular problem is:
libopencv_imgcodecs.3.1.0.dylib
(Of course the version depends on whatever version of OpenCV you are using.)
To resolve this particular error you have to do 2 steps:
/Users/YOURNAME/YOURFOLDER/opencv-3.1.0/build/lib
Caution! This could depend on how you've installed OpenCV! If you have installed it using Homebrew.The directory shoulb be here:
Select the following library (libopencv_imgcodecs.3.1.0.dylib) and add it to your project:
After you have added the Library to your Project it should appear in the list on the left. Double Check that you've picked the right library. Some of them have quite similar names!
As you've done it with:
You should now go on and include the new Library as well:
When you build your program again, you should have one error less. And XCODE shouldn't have a problem to run cv::imread.
As you have plenty of errors, you should now go on by checking which libraries you need to successfully build your program.
I would recommend to Link these libraries as they are very common:
Before going crazy over all the errors you could just link all the libraries and see if it builds correctly.