Basically, I want to make use of the web-animations-api polyfill in angular (4 currently) to perform infinite animations on elements.
Let's see a basic non-angular example:
var ball = document.getElementById('ball');
ball.animate([
{ transform: 'scale(0.5)' },
{ transform: 'scale(1)' }
], {
duration: 1000,
iterations: Infinity,
direction: 'alternate',
easing: 'ease-in-out'
});
.container {
position: relative;
width: 100%;
height: 200px;
}
.ball {
position: absolute;
width: 80px;
height: 80px;
border-radius: 50%;
border: 2px solid #E57373;
background: #F06292;
box-shadow: 0px 0px 15px #F06292;
top: 0;
left: 0;
bottom: 0;
right: 0;
margin: auto;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/web-animations/2.2.5/web-animations.min.js"></script>
<div class="container">
<div class="ball" id="ball"><div>
</div>
How do I translate that into Angular?
This is what I've tried so far but only works once:
animations: [
trigger('scale', [
transition('* <=> *', animate('1s ease-in-out', keyframes([
style({ transform: 'scale(0.5)' }),
style({ transform: 'scale(1)' })
]))) // How do I specify the iterations, or the direction?
])
]
Is there a way to do that with the @angular/animation plugin instead of storing a ElementRef and doing it as the example above? or maybe I misunderstood what this plugin is intended for?
Thanks in advance.
Infinite animations in Angular can be achieved, not much out there on it, but this is working nicely for me for onenter and onleave animation.
When 'mouseenter' the animation plays in a loop, it stops on 'mouseleave'.
I am using Angular 6.
Angular CLI: 6.0.8 Node: 8.9.3 OS: linux x64 Angular: 6.1.4 ... animations, common, compiler, compiler-cli, core, forms ... http, language-service, platform-browser ... platform-browser-dynamic, router
rxjs 6.2.2 typescript 2.7.2 webpack 4.8.3
And the HTML
I was searching infinite animation for my project. There is no documentation for this in
angular.io
. So i tried this way and cost me many hours to achieve this. Hope it will help others. First defineanimation
in yourclass
.then insert it in your
html
then set
state = 'in'
and inngAfterViewInit()
lifecycle hook, update yourstate
property value'out'
withsetTimeout
function and after end callback function, update yourstate
property value into'in'
and check yourstate
property value, ifin
then update intoout
bysetTimeout
function like thisHappy coding :)
You can try WebComponents to use Web Animations API in a declarative way (Animating any html element by using components):
There are a lot of defined animations, but also you can create custom animations by using keyFrames.
Check here to use it with Angular, React, VueJS, etc: https://github.com/proyecto26/animatable-component#framework-integrations