Is there a way to guarantee that your system tray icon is removed?
To add the system tray icon you do:
Shell_NotifyIcon(NIM_ADD, &m_tnd);
To remove the system tray icon you do:
Shell_NotifyIcon(NIM_DELETE, &m_tnd);
What I want to know: what if you application crashes? The icon stays in your system tray until you mouse over. Is there a way to guarantee that the icon will be removed, even when the application crashes? I would prefer not to use structured exception handling for various reasons.
Another case that I want to handle is when the process is killed, but doesn't necessarily crash.
Another thing most programmers forget to check for is if the explorer restarts/crashes. Its nice if the application handle this and recreate its own icon.
Just check for Message WM_TASKBARCREATED and recreate the icon.
You can use SetUnhandledExceptionFilter to catch the crash. I normally use it to create a crash dump file so that the crash can be debugged, but there's no reason you can't so some simple cleanup like removing tray icons.
You have to handle the applications exit when crashing some way or another or the icon will not disapear.
Check this out if it can be any help: http://www.codeproject.com/KB/shell/ashsystray.aspx
There are many ways to ensure the call to
Shell_NotifyIcon(NIM_DELETE, &m_tnd);
in C++ for the case of the application crhashing; using a RAII wrapper over theNOTIFYICONDATA
you're using will do the work, for example:This is a simplified version of the wrapper but it will illustrate the main idea: if you create an instance of
NID
in static storage it will be initialized before theWinMain
ormain
call and its destructor will be called on the program cleanup, even if this cleanup is due an abnormal termination.So, we can use this
NOTIFYICONDATA
resource wrapped instruct NID
this way:The example above calls the
~NID()
when the program terminates (after an exception or after closing the program), the destructor will callShell_NotifyIcon(NIM_DELETE, &icon_data);
and the icon is deleted from the notification area; this code covers the normal termination and the exception termination, you can read more about this topic in this good answer from NPE:As for the kill the process case there's no simple way to do this.
I've already tested that
std::atexit
andstd::at_quick_exit
functions aren't called after killing the program through the task manager so I guess that you must hook the termination call... it seems a pretty complex task but is explained in this answer from BSH:Hope it helps (though is an answer 6 years later lol)
Does not directly address your problem, but this was a very helpful work around for me:
I wanted to avoid confusing system-tray states. So for me, it was sufficient to 'refresh' the notification tray on startup. This was trickier than I first thought, but the following demonstrates a SendMessage solution that simulates a user-mouse-over cleanup that doesn't involve needing to actually move the user's cursor around.
Note that on Windows 7 machines the name
Notification Area
should be replaced withUser Promoted Notification Area
.Personally I would use a Vectored Exception Handler. Yes, it's based on SEH, but you don't have to deal with all the different stack that you might need to unwind.
TerminateProcess() is must more destructive. You really can't guard yourself against that; when it happens your process is dead. No ore instructions are processed, so it does not matter what code there is in your application.
An external application wouldn't really help, would it? It too could crash, or be killed.