I am trying to put a react-native-svg
element inside of a View
such that it's rendered with a certain, fixed aspect ratio, but then scaled to be as large as possible, within the confines of the containing view.
The Svg
element (from react-native-svg
) seems to only accept absolute width
and height
attributes (I've tried using percentages, but nothing renders, and debugging confirms that percent values are NSNull
by the time they get to the native view). I'm not sure how to achieve the desired effect. Here's what I've tried so far:
// I have a component defined like this:
export default class MySvgCircle extends React.Component {
render() {
return (
<View style={[this.props.style, {alignItems: 'center', justifyContent: 'center'}]} ref="containingView">
<View style={{flex: 1, justifyContent: 'center', alignItems: 'center', aspectRatio: 1.0}}>
<Svg.Svg width="100" height="100">
<Svg.Circle cx="50" cy="50" r="40" stroke="blue" strokeWidth="1.0" fill="transparent" />
<Svg.Circle cx="50" cy="50" r="37" stroke="red" strokeWidth="6.0" fill="transparent" />
</Svg.Svg>
</View>
</View>
);
}
}
// And then consumed like this:
<MySvgCircle style={{height: 200, width: 200, backgroundColor: "powderblue"}}/>
And this is what I see when it renders.
I want the red and blue circles to be scaled up to fill the 200x200 area (staying circular if the containing view is rectangular and not square), without having foreknowledge of the size desired by the consumer/user of the component.
As mentioned, I tried using percentages, like this (the rest is the same):
<Svg.Svg width="100%" height="100%">
But then the SVG part doesn't draw at all. Like this:
There are no error messages, or other indications of why this doesn't work, in the console logs.
The methods for measuring UI elements after layout in RN appears to be asynchronous, which seems like a poor match to what I'm trying to do. Is there some sort of scaling or transform magic that I could use?
The desired output would look like this (obtained by hardcoding values):
And when the containing view isn't a perfect square I'd like it to work like this:
You have to play with the width and height together with the viewBox. Usually the viewBox you have to place the original dimensions of your desired shape. And by defining the width/height based on your needs your shape will be down/up scaled properly.
Please have a look to this tutorial where this concepts have been explained pretty clear.
https://www.sarasoueidan.com/blog/svg-coordinate-systems/
Here is a component that behaves like your images:
In context:
The trick is to wrap the SVG element in a view that preserves its aspect ratio, then set the SVG sizing to 100% width and height.
I believe there is some complex interaction between the SVG element size and the viewbox size that makes the SVG render smaller than you would expect, or in some cases not render at all. You can avoid this by keeping your
<View>
tags at a fixed aspect ratio and setting the<Svg>
tags to 100% width and height, so the viewbox aspect ratio always matches the element ratio.Be sure to set
aspectRatio
toviewbox.width / viewbox.height
.the trick in
you should do that