I was reading the C++ FAQ and it says
The C++ language guarantees a byte must always have at least 8 bits
So what does that mean for the <cstdint>
types?
Side question - if I want an array of bytes should I use int8_t
or char
and why?
I was reading the C++ FAQ and it says
The C++ language guarantees a byte must always have at least 8 bits
So what does that mean for the <cstdint>
types?
Side question - if I want an array of bytes should I use int8_t
or char
and why?
C++ (and C as well) defines
intX_t
(i.e. the exact width integer types) typedefs as optional. So, it just won't be there if there is no addressable unit that's exactly 8-bit wide.If you want an array of bytes, you should use
char
, assizeof char
(andsigned char
andunsigned char
) is well-defined to always be 1 byte.To add to what Cat Plus Plus has already said (that the type is optional), you can test whether it is present by using something like:
or more likely: