Angular 2 Animation - boolean trigger?

2020-06-30 04:54发布

I'm trying to trigger a transition bound to a boolean property, but this doesn't seem to fire.

Here is a cut down version of my animation trigger

trigger(
  'trueFalseAnimation', [
    transition('* => true', [
      style({backgroundColor: '#00f7ad'}),
      animate('2500ms', style({backgroundColor: '#fff'}))
    ]),
    transition('* => false', [
      style({backgroundColor: '#ff0000'}),
      animate('2500ms', style({backgroundColor: '#fff'}))
    ])
  ]
)

HTML:

<div [@trueFalseAnimation]="model.someProperty">Content here</div>

To test:

ngOnInit() {

    setTimeout(() => {
        this.model.someProperty = true;
        setTimeOut(() => {
            this.model.someProperty = false;
        }, 5000);    
    }, 1000)
}

The trigger never happens when the someProperty changes.

As a quick test I changed the trigger to use a string and it works

trigger(
      'trueFalseAnimation', [
        transition('* => Success', [
          style({backgroundColor: '#00f7ad'}),
          animate('2500ms', style({backgroundColor: '#fff'}))
        ]),
        transition('* => Failed', [
          style({backgroundColor: '#ff0000'}),
          animate('2500ms', style({backgroundColor: '#fff'}))
        ])
      ]
    )

To test:

ngOnInit() {

    setTimeout(() => {
        this.model.someProperty = "Success";
        setTimeOut(() => {
            this.model.someProperty = "Failed";
        }, 5000);    
    }, 1000)
}

The second example works just fine

My questions are

  1. Are boolean supported as triggers?
  2. If yes to #1 what am I doing wrong?

3条回答
虎瘦雄心在
2楼-- · 2020-06-30 05:35
  1. It seems not. I saw that an an issue (12337) has already been raised for this, but there has been no update so far.
  2. One other alternative is to use 1 and 0 instead of true and false.

See the plunker from here.

trigger('isVisibleChanged', [
      state('true' , style({ opacity: 1, transform: 'scale(1.0)' })),
      state('false', style({ opacity: 0, transform: 'scale(0.0)'  })),
      transition('1 => 0', animate('300ms')),
      transition('0 => 1', animate('900ms'))
])
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Summer. ? 凉城
3楼-- · 2020-06-30 05:45

I'm having the same issue. Not sure if boolean are supported as triggers, but the workaround I found was to define a string property with a getter to return the boolean value as string. Something like this:

get somePropertyStr():string {
    return this.someProperty.toString();
}

Then you should bind your animation to that somePropertyStr property.

Once again, this is an ugly workaround, best thing would be able to use the boolean value.

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Bombasti
4楼-- · 2020-06-30 05:55

A state is defined as being a string, so we need to stick to that.

The simplest - but ickiest - way based on your code is this

<div [@trueFalseAnimation]="model.someProperty?.toString()">Content here</div>

But this is pretty awful, so this is probably better

<div [@trueFalseAnimation]="model.someProperty ? 'active' : 'inactive'">Content here</div>
<div [@trueFalseAnimation]="model.someProperty ? 'visible' : 'hidden'">Content here</div>
<div [@trueFalseAnimation]="model.someProperty ? 'up' : 'down'">Content here</div>
<div [@trueFalseAnimation]="model.someProperty ? 'left' : 'right'">Content here</div>

The best advice here would be to use a state that corresponds to what it really means. What does true and false really mean in this context anyway?

I considered making a pipe to convert a boolean, but the only benefit of that would be to make sure you're being consistent with your state strings.

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