HTML 5 <video> tag vs Flash video. What are

2019-01-16 04:24发布

IMPORTANT UPDATE

This question was made over 9 years ago. It made sense then, it doesn't make it now. Flash is hard on its way out; <video> support is ubiquitous, including mobile devices. Almost anything that Flash could do, HTML can now do too. HTML won, Flash lost. If you're pondering on how to embed video in your page, just use <video> and don't give it a second thought. This question is only preserved for historical value.

Original question

Seems like the new <video> tag is all the hype these days, especially since Firefox now supports it. News of this are popping up in blogs all over the place, and everyone seems to be excited. But what about?

As much as I searched I could not find anything that would make it better than the good old Flash video. In fact, I see only problems with it:

  • It will still be some time before all the browsers start supporting it, and much more time before most people upgrade;
  • Flash is available already and everyone has it;
  • You can couple Flash with whatever fancy UI you want for controlling the playback. I gather that the tag will be controllable as well (via JavaScript probably), but will it be able to go fullscreen?

The only two pros for a <video> tag that I can see are:

  • It is more "semantic" - which probably holds no importance to a whole lot of people, including me;
  • It is not dependent on a single commercial 3rd party entity (Adobe) - which I also don't see as a compelling reason to switch, because free players and video converters are already available, and Adobe is not hindering the whole process in any way (it's not in their interests even).

So... what's the big deal?

Added:

OK, so there is one more Pro... maybe. Support for mobile devices. Hard to say though. A number of thoughts race through my head about the subject:

  • How many mobile devices are actually able to decode video at a decent speed anyway, Flash or otherwise?
  • How long until mainstream mobile devices get the <video> support? Even if it is available through updates, how many people actually do that?
  • How many people watch videos on web pages on their mobile phones at all?

As for the semantics part - I understand that search engines might be able to detect videos better now, but... what will they do with them anyway? OK, so they know that there is a video in the page. And? They can't index a video! I'd like some more arguments here.

Added:

Just thought of another Cons. This opens up a whole new area of cross-browser incompatibility. HTML and CSS is quite messy already in this aspect. Flash at least is the same everywhere. But it's enough for at least one major browser vendor to decide against the <video> tag (can anyone say "Internet Explorer"?) and we have a nice new area of hell to explore.

Added:

A Pro just came in. More competition = more innovation. That's true. Giving Adobe more competition will probably force them to improve Flash in areas it has been lacking so far. Linux seems to be a weak spot for it, cited by many.

31条回答
对你真心纯属浪费
2楼-- · 2019-01-16 04:39

My understanding is that the big deal about the tag is that it is an open standard. When only one vendor can implement Flash, you are at their mercy for implementations/ports to new platforms, browsers, or even browser versions.

The excitement is all at that level, not down in the implementation details. Worrying about which is technically superior is sort of beside the point in the same way as concerning yourself about a fascist government's ability to make the trains run on time would be.

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男人必须洒脱
3楼-- · 2019-01-16 04:40

There are many good points here, and like a Martial Arts fighting style, each point has its thrust, and each can be defended; but each can be defeated with the proper moves.

Anyone standing on arguments about "propietary" plugins will fall quickly. Microsoft, Apple, and Adobe all bear the guilt, but that's just BUSINESS. You won't change business overnight, and each layer of complexity added by a new tag such as <video> which supports a very technical interface will result in * slightly * different implementations by each browser.

HTML 5 works now, and so does Flash. How it is implemented, the skill it requires- this defines each resource, whether it's an employee's performance, a webmaster's power, or a domain's influence.

Although I'm only 40, I began programming when orange or green monochrome monitors were the color choice, and hardware installation came with prayer books instead of instruction manuals. Maybe you could figure out AT commands for the modem when it wouldn't configure with your hardware, and 64K RAM was like, WOWWWWW!

HTML 5/Flash is a minor nuisance compared to that crap. Let's all learn how to collaborate in community toward a better resource. There is an Open Source Flash Project, it will have bugs. So will HTML 5...

Every argument here is true, but not necessarily productive. Use that energy toward a solution.

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做个烂人
4楼-- · 2019-01-16 04:41

Flash is slow and inefficient on non-Windows platforms. It has potential security flaws. It stores "flash cookies" on your computer that you don't know about. There is no flash on the iPhone and unlikely ever will be (as a result of its being proprietary and its high CPU consumption).

HTML 5: Could it kill Flash and Silverlight? is an article that might answer your question.

There are probably more reasons out there.

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再贱就再见
5楼-- · 2019-01-16 04:42

The biggest benefit of <video>? It's easy. Crazy easy. Ridiculously easy. Your-grandma-can-code-a-video-tag easy. <video src="myfile.ogv"></video> and you're done.

<video> also has clear benefits for your users. They get a browser-native video player, which can potentially be very efficient. They get a consistent UI that won't change from site to site. Mobile browsers that may not implement flash can still implement <video>.

The only con is a temporary one, and that is compatibility. IE8 doesn't support <video>, and it will be some time before IE9 is widely installed. As well, there's some fight over which codecs to support for the videos - Firefox, Chrome, and Opera all support both Ogg Theora and WebM, while Safari and IE are shipping H.264 (though either can support Theora/WebM with proper codecs). For now, this just means that you have to post your video in two formats and provide them both with the source element, i.e.:


<video>
  <source src='video.webm' type='video/webm'>
  <source src='video.mp4' type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'>
</video>

To add support for IE 8 and earlier, and other downlevel clients (like older versions of FF/Safari/Opera/etc), just put your standard video embed code inside the <video> tag, below the <source> elements. If the browser supports <video>, it'll ignore the embed. If it doesn't, it'll ignore the <video> and run the embed instead.

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走好不送
6楼-- · 2019-01-16 04:42

Since now the browser gets the video file via regular HTTP, as compared to some obscure method defined in the SWF file (which would need to be parsed), you can now have web proxies that can also cache video files! As well as have the very browser be able to cache a video file.

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祖国的老花朵
7楼-- · 2019-01-16 04:43

Pros:

  • Ogg/Theora/Vorbis is royalty-free for all parties is the chain (the H.264 grace period for hosting H.264 ends at the end of 2015 and encoding and decoding are already subject to royalty)
  • Once fallback for IE is no longer necessary, <video> will be easier than Flash
  • No need for the plug-in prison—browser vendors can fix their own bugs
  • Integrates with CSS effects
  • Integrates with SVG effects
  • Integrates with JavaScript
  • Can be ported to any platform without permission from Adobe
  • User can save the video to disk easily
  • Can be made work safely in syndication feeds (but software not ready yet)

Cons:

  • IE support for the video element has to wait until IE9; current IE-compatible Ogg fallback renderer relies on Java until the ActiveX solution or the Silverlight solution is finalized
  • Safari needs XiphQT to play Ogg, because Apple hasn't shipped Theora.
  • Royalty-encumbered format needed with the iPhone (but no worse than Flash)
  • Can't go full-screen in every desktop implementation shipping today
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