I am using ajax to refresh a div containing images. I use masonry to add layout initially.
Then the ajax call returns a js that refreshes the div using the html() method. Now after it completes I am calling masonry('reloadItems')
. But masonry loads all images onto one another. After a page resize it works. I tried manually triggering the page resize but it doesnt make masonry make the adjustments.
JS:
$('#timerange-select, #category_select').bind('change', function() {
form=$('#images-filter-form');
$.get(form.action, form.serialize(),function(){
var $container = $('#images_container');
$container.imagesLoaded(function(){$container.masonry('reloadItems');});
$(window).trigger('resize');
}, 'script');
});
OKay the response of this ajax request is:
$('#images_container').html('<%= escape_javascript(render("shared/random_issues")) %>');
So I am not appending the images. I am replacing the container to be precise.
This is actually 10 images loaded on each other.
EDIT: See http://stackoverflow.com/questions/17697223/masonry-images-overlapping-above-each-other/17697495?noredirect=1#17697495
for css and html.
I resolved a similar issue just now. I had an outer div (enclosing the masonry container) that was set to
{display: none}
in CSS, and then made visible later on using$('#...').show();
I had the same issue. When the div + container is first made visible all the elements overlap. Then when the window is re-sized it's redrawn properly.The issue seemed to be that when the elements are first created, the size of the div is zero (cause of the
display:none
setting), and when the Div is displayed (.show();
) the elements are already rendered for a zero height container. Hence the overlap.I fixed this by preventing the layout from being initialized till it's made visible
and then calling layout later on (in my case on a button click) using
I checked your code, and couldn't replicate the issue on my side using your css / script settings... but thought I'd share my solution in case it helps.
Okay I seemed to have solved the problem.
I obtained the masonry object by using:
Now using this method I called
reloadItems()
and thenlayout()
. After first method call every item overlaps onto each other in one tile and then after calling layout() a nice masonry layout is formed. The animation of moving from top-left corner into a nice layout also seems nice :D.