I'm having a problem with metafile rendering in my Delphi XE application.
the problem is that when I'm rendering the metafile, the texts are too large. Irfanview and FastReports render it like this:
windows 7 Paint renders it fine: (here's what the text should look like)
Any ideas what is causing this?
Thank you!
emf
files are just a list of GDI commands. In fact, they can be "played back" very easily by the system, using standard Windows GDI command (in Delphi, aTMetaFile
is just a wrapper around those APIs).When IrfanView or FastReport renders the metafile content, they just use Windows GDI corresponding commands. When Windows 7 Paint renders the metafile content, it uses the GDI+ renderer. I even think it internally convert the
emf
file intoemf+
format, then renders it with anti-aliaising using GDI+.So if the
emf
file renders incorrectly in IrfanView or FastReport, I suspect this is because your metafile is not well formed: the third party graphic engine you are using is producing non standard emf. A possible issue is that the font used is missing in the target system, and GDI does not substitute the font with the same as GDI+ does.Another possibility is that the
emf
file is maybe a dual format: it contains bothemf
format (which was not properly created so is not rendered correctly using GDI) andemf+
format (which is rendered as expected using GDI+). Normally this dualemf/emf+
format should not exist: even the official GDI+ library does not allow to save its metafile content in emf+. This is some kind of "monster" format, created by your third-party library.I suggest the following:
emf
file with EmfExplorer;emf
toemf+
converter API.For using GDI+, take a look at an Open Source SynGdiPlus unit: it will add GDI+ anti-aliaising to your produced bitmap. It is able to convert
emf
toemf+
. It will use native Vista/Seven API (just like Windows 7 paint), or plain Delphi code under Windows XP.A bit of a gamble, but:
Maybe has to do with the new system font in Vista+ that newer Delphi's support? If it happened during porting, fixate the font used in the tmetafile in the old and new version.
The cause probably is that different monitor size and screen resolution ratio. GDI has parameters
HORZRES
,HORZSIZE
,VERTRES
,VERTSIZE
. In most casesHORZRES/VERTRES
,HORZSIZE/VERTSIZE
(resolution ratio and screen ratio) are the same and everything works well... However if they are different (I have found some examples of this happening on servers) then the pixel is assumed to be rectangular, this causesLOGFONT.lfWidth
to be calculated "wrongly".LOGFONT.lfWidth
determines the aspect ratio of characters and this finally causes the weird looking letters.One solution is to change the resolution so that
HORZRES/VERTRES
,HORZSIZE/VERTSIZE
match. The other solution is to use a printer DC to render your things. Setting theLOGFONT.lfWidth
value explicitly may help. Also updating video driver may help.I encountered the same problem, I had temporary drawing to a metafile canvas that used
GetDC(0)
as reference instead of printer DC. Here are some links that have the same problem: