I was searching on google for RNGCryptoServiceProvider with examples on how to limit the range between Max and Min, and still get an even distribution. Before I used modulo operator, but sometimes it I get strange values (above Max)... Anyways this code (credit to unknown) seeds Random with a new seed from RNGCCryptoServiceProvider, everytime the method is called. What do you guys think?
public static int GetRandom(int min, int max)
{
byte[] b = new byte[sizeof(int)];
new System.Security.Cryptography.RNGCryptoServiceProvider().GetBytes(b);
int i = BitConverter.ToInt32(b, 0);
Random r = new Random(i);
return r.Next(min, max);
}
You'll want to create your
RNGCryptoServiceProvider
object once and then re-use that object every time you want a new random number. For instance, you can either pass said object into yourGetRandom()
method or store it in a class-level field.As far as the
RNGCryptoServiceProvider
type itself, it generates good numbers on its own, there's no need to create aRandom
object and pass in a seed. This should give you a very decent distribution:There is no point in using an encryption class random generator to seed a regular random generator. (By the principle of the weakest link...) Just use a single instance of the random generator, and reuse it:
It's a better practice to seed your random number generator just one time in your application. I suggest you create a static class for random number generation. The random generation object can yield even distribution just by normal usage. I don't know whats the benefit of seeding the generator with RNGCryptoServiceProvider. I prefer using the time as seeding method as usual. Therefore the following code is my suggestion: