I'm building a Oculus Go App with Unity. I'm trying to create a txt file in the internal storage of the GO. (The one you see when you plug the HMD to your PC).
I tried those differents paths, none of them seems to work :
- Application.persistentDataPath
- /mnt/sdcard/myFolder
- //storage/emulated/0/Android/data/myFolder.
If someone knows the correct one that would be cool Thank you !
Try using
Application.streamingAssetsPath
.This is the write function:
This is the read function:
This is the path to use:
and the helper function: