For the sake of clarity, this question has been edited significantly.
Let's say I have a .png resource of 100x100px:
I want to use that image as a background for my TextView
s, which size is determined by its content, which is variable at runtime. Especially, I want that image to tile when the TextView
size is larger than 100x100px, and I want it to be cropped when the TextView
is smaller than 100x100px.
The latter seems to be a difficult one.
Example code
I have a drawable resource bg_tile.xml
:
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:src="@drawable/bg"
android:tileMode="repeat" />
My layout file:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="8dp"
android:background="@drawable/bg_tile"
android:text="Short text"
android:textSize="20sp" />
<TextView android:layout_margin="8dp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@drawable/bg_tile"
android:text="Long text long text long text long text long text long text long text long text long textlong text long text long text long text long text long text long text long text long textlong text long text long text long text long text long text long text long text long text "
android:textSize="20sp" />
</LinearLayout>
What's happening
Here is a screenshot of the result of this code, and one of what I would expect / what I want:
As you can see, the tiling part works, and the bottom tile is being cut off. However, when the TextView
is smaller than the background, the TextView
takes the size of the background.
Suggested solutions
android:gravity="clip_vertical|clip_horizontal"
- This doesn't work, even without tilemode.- Use
match_parent
as layout params - Not an option. - Setting a fixed height - There is no way of telling how long the content of the
TextView
will be, and with that its size.
How can I achieve my goal?
Try this:
Additional options: http://developer.android.com/guide/topics/resources/drawable-resource.html#Bitmap
Edit: I Read the documentation, this won't work with tileMode set:
If you know the size of the Views ahead of time and know that it would clip, you could have one Bitmap-XML for tileMode and another for gravity, then use the appropriate one. Not ideal, unfortunately.
I have not tried this myself, but you could try this idea/hack/workaround:
The minimum height/width of a View (TextView) is determined by its background drawable (amongst other things). It uses the background Drawable's getMinimumHeight() and getMinimumWidth() to determine the View's minimum height and width.
It looks like you want the View's minimum height and width to be 0 (excluding padding) and the View's width/height should be based only on the View's content (in your case, the TextView's text).
Try this in the onCreate of your Activity or the onCreateView of your Fragment, where you get a hold of the TextView you are trying to 'fix'. Let's call this TextView 'tv':
You could always use:
This method works for me.
Example
Hope it helps~
I'm guessing your problem is right here:
android:layout_width="wrap_content" android:layout_height="wrap_content"
It sets the width to wrap the content, and the content includes the background image. I'm not sure what the context of your view is, but if you can just set the height from code, or from the xml file, your problem should go away. You might also want to add android:scaleType="centerCrop" or centerInside as Houcine mentioned if the background still doesn't display to your liking.
If you tell us the context of these vague views, we can probably give you more information.